NVIDIA GeForce GTS 160M videocard review
GeForce GTS 160M videocard released by NVIDIA; release date: 3 March 2009. The videocard is designed for laptop-computers and based on Tesla microarchitecture codenamed G94.
Core clock speed - 1500 MHz. Texture fill rate - 19 billion / sec. Pipelines - 64. Floating-point performance - 192 gflops. Manufacturing process technology - 65 nm. Transistors count - 505 million. Power consumption (TDP) - 60 Watt.
Memory type: GDDR3. Maximum RAM amount - 1 GB. Memory bus width - 256 Bit. Memory bandwidth - 51 GB / s. Shared memory - 0.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 679 |
| PassMark - G2D Mark | 308 |
| GFXBench 4.0 - T-Rex | 3221 Frames |
| GFXBench 4.0 - T-Rex | 3221.000 Fps |
Games performance
Left 4 Dead (2008)
| Low, 640x480 | 141.60 |
| High, 1024x768 | 103.00 |
Crysis - GPU Benchmark (2007)
| Low, 1024x768 | 88.00 |
| Medium, 1024x768 | 51.00 |
| High, 1024x768 | 34.00 |
World in Conflict - Benchmark (2007)
| Medium, 1024x768 | 29.00 |
| High, 1024x768 | 26.00 |
Half Life 2 - Lost Coast Benchmark (2005)
| High, 1024x768 | 153.50 |
Specifications (specs)
Essentials |
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| Architecture | Tesla |
| Code name | G94 |
| Launch date | 3 March 2009 |
| Place in performance rating | 791 |
| Type | Laptop |
Technical info |
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| Core clock speed | 1500 MHz |
| CUDA cores | 64 |
| Floating-point performance | 192 gflops |
| Gigaflops | 288 |
| Manufacturing process technology | 65 nm |
| Pipelines | 64 |
| Texture fill rate | 19 billion / sec |
| Thermal Design Power (TDP) | 60 Watt |
| Transistor count | 505 million |
Video outputs and ports |
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| Audio input for HDMI | S / PDIF |
| Display Connectors | VGADisplayPortDual Link DVIHDMILVDSSingle Link DVI |
| HDMI | |
| Maximum VGA resolution | 2048x1536 |
Compatibility, dimensions and requirements |
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| Bus support | PCI-E 2.0 |
| Interface | PCIe 2.0 x16 |
| Laptop size | large |
| MXM Type | MXM 3.0 Type-B |
| SLI options | 2-way |
API support |
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| DirectX | 10.0 |
| OpenGL | 2.1 |
Memory |
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| Maximum RAM amount | 1 GB |
| Memory bandwidth | 51 GB / s |
| Memory bus width | 256 Bit |
| Memory type | GDDR3 |
| Shared memory | 0 |
Technologies |
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| CUDA | |
| HybridPower | |
| Power management | 8.0 |
| PureVideo HD | |

