AMD Radeon RX 6650M vs NVIDIA GeForce RTX 3080 Mobile
Comparative analysis of AMD Radeon RX 6650M and NVIDIA GeForce RTX 3080 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon RX 6650M
- Videocard is newer: launch date 11 month(s) later
- Around 86% higher core clock speed: 2068 MHz vs 1110 MHz
- Around 56% higher boost clock speed: 2416 MHz vs 1545 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
- Around 14% higher memory clock speed: 2000 MHz, 16 Gbps effective vs 1750 MHz, 14 Gbps effective
Launch date | 4 Jan 2022 vs 12 Jan 2021 |
Core clock speed | 2068 MHz vs 1110 MHz |
Boost clock speed | 2416 MHz vs 1545 MHz |
Manufacturing process technology | 7 nm vs 8 nm |
Memory clock speed | 2000 MHz, 16 Gbps effective vs 1750 MHz, 14 Gbps effective |
Reasons to consider the NVIDIA GeForce RTX 3080 Mobile
- Around 10% higher texture fill rate: 296.6 GTexel/s vs 270.6 GTexel/s
- 3.4x more pipelines: 6144 vs 1792
- Around 4% lower typical power consumption: 115 Watt vs 120 Watt
Texture fill rate | 296.6 GTexel/s vs 270.6 GTexel/s |
Pipelines | 6144 vs 1792 |
Thermal Design Power (TDP) | 115 Watt vs 120 Watt |
Compare benchmarks
GPU 1: AMD Radeon RX 6650M
GPU 2: NVIDIA GeForce RTX 3080 Mobile
Name | AMD Radeon RX 6650M | NVIDIA GeForce RTX 3080 Mobile |
---|---|---|
PassMark - G2D Mark | 768 | |
PassMark - G3D Mark | 14999 | |
Geekbench - OpenCL | 66017 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 | |
GFXBench 4.0 - Manhattan (Frames) | 9367 | |
GFXBench 4.0 - T-Rex (Frames) | 8604 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 | |
GFXBench 4.0 - Manhattan (Fps) | 9367 | |
GFXBench 4.0 - T-Rex (Fps) | 8604 |
Compare specifications (specs)
AMD Radeon RX 6650M | NVIDIA GeForce RTX 3080 Mobile | |
---|---|---|
Essentials |
||
Architecture | RDNA 2.0 | Ampere |
Code name | Navi 23 | GA104 |
Launch date | 4 Jan 2022 | 12 Jan 2021 |
Place in performance rating | 92 | 95 |
Type | Laptop | |
Technical info |
||
Boost clock speed | 2416 MHz | 1545 MHz |
Compute units | 28 | |
Core clock speed | 2068 MHz | 1110 MHz |
Manufacturing process technology | 7 nm | 8 nm |
Peak Double Precision (FP64) Performance | 541.2 GFLOPS (1:16) | 296.6 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 17.32 TFLOPS (2:1) | 18.98 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 8.659 TFLOPS | 18.98 TFLOPS |
Pipelines | 1792 | 6144 |
Pixel fill rate | 154.6 GPixel/s | 148.3 GPixel/s |
Texture fill rate | 270.6 GTexel/s | 296.6 GTexel/s |
Thermal Design Power (TDP) | 120 Watt | 115 Watt |
Transistor count | 11060 million | 17400 million |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | Portable Device Dependent |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
Supplementary power connectors | None | None |
Height | PCIe 4.0 x16 | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
OpenCL | 2.1 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 256.0 GB/s | 448.0 GB/s |
Memory bus width | 128 bit | 256 bit |
Memory clock speed | 2000 MHz, 16 Gbps effective | 1750 MHz, 14 Gbps effective |
Memory type | GDDR6 | GDDR6 |
Technologies |
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GPU Boost | ||
VR Ready |