AMD Radeon 610 Mobile vs NVIDIA GeForce GTX 960M
Comparative analysis of AMD Radeon 610 Mobile and NVIDIA GeForce GTX 960M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon 610 Mobile
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- 437.9x more texture fill rate: 20.60 GTexel/s vs 47.04 GTexel / s
- Around 50% lower typical power consumption: 50 Watt vs 75 Watt
Launch date | 23 May 2019 vs 13 March 2015 |
Texture fill rate | 20.60 GTexel/s vs 47.04 GTexel / s |
Thermal Design Power (TDP) | 50 Watt vs 75 Watt |
Reasons to consider the NVIDIA GeForce GTX 960M
- Around 6% higher core clock speed: 1096 MHz vs 1030 MHz
- 2x more pipelines: 640 vs 320
- 2x more maximum memory size: 4 GB vs 2 GB
- 2.2x more memory clock speed: 2500 MHz vs 1125 MHz (4500 MHz effective)
- 4.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5264 vs 1072
- 4.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5264 vs 1072
- 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 3714 vs 1785
- 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 3714 vs 1785
- Around 17% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2859
- Around 17% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2859
- 2x better performance in Geekbench - OpenCL: 10985 vs 5369
Specifications (specs) | |
Core clock speed | 1096 MHz vs 1030 MHz |
Pipelines | 640 vs 320 |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 2500 MHz vs 1125 MHz (4500 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5264 vs 1072 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5264 vs 1072 |
GFXBench 4.0 - Manhattan (Frames) | 3714 vs 1785 |
GFXBench 4.0 - Manhattan (Fps) | 3714 vs 1785 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 2859 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 2859 |
Geekbench - OpenCL | 10985 vs 5369 |
Compare benchmarks
GPU 1: AMD Radeon 610 Mobile
GPU 2: NVIDIA GeForce GTX 960M
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
Geekbench - OpenCL |
|
|
Name | AMD Radeon 610 Mobile | NVIDIA GeForce GTX 960M |
---|---|---|
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1072 | 5264 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1072 | 5264 |
GFXBench 4.0 - Manhattan (Frames) | 1785 | 3714 |
GFXBench 4.0 - Manhattan (Fps) | 1785 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 2859 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 2859 | 3358 |
Geekbench - OpenCL | 5369 | 10985 |
PassMark - G3D Mark | 3366 | |
PassMark - G2D Mark | 245 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 54.294 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 795.325 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.692 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.794 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 174.513 | |
3DMark Fire Strike - Graphics Score | 1231 |
Compare specifications (specs)
AMD Radeon 610 Mobile | NVIDIA GeForce GTX 960M | |
---|---|---|
Essentials |
||
Architecture | GCN 1.0 | Maxwell |
Code name | Sea Islands | GM107 |
Launch date | 23 May 2019 | 13 March 2015 |
Place in performance rating | 1318 | 735 |
Type | Laptop | |
Technical info |
||
Compute units | 5 | |
Core clock speed | 1030 MHz | 1096 MHz |
Manufacturing process technology | 28 nm | 28 nm |
Peak Double Precision (FP64) Performance | 41.20 GFLOPS | |
Peak Single Precision (FP32) Performance | 659.2 GFLOPS | |
Pipelines | 320 | 640 |
Pixel fill rate | 8.240 GPixel/s | |
Texture fill rate | 20.60 GTexel/s | 47.04 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 75 Watt |
Transistor count | 690 million | 1,870 million |
Boost clock speed | 1176 MHz | |
CUDA cores | 640 | |
Floating-point performance | 1,505 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x8 | MXM-B (3.0) |
Supplementary power connectors | None | |
Width | IGP | |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
||
DirectX | 12 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 5.1 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 36 GB/s | 80 GB / s |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1125 MHz (4500 MHz effective) | 2500 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
||
Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |