AMD Radeon RX 480 vs NVIDIA GRID M60-8Q
Comparative analysis of AMD Radeon RX 480 and NVIDIA GRID M60-8Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 480
- Videocard is newer: launch date 9 month(s) later
- Around 20% higher core clock speed: 1120 MHz vs 930 MHz
- Around 7% higher boost clock speed: 1266 MHz vs 1180 MHz
- Around 21% higher texture fill rate: 182.3 GTexel / s vs 151.0 GTexel / s
- Around 13% higher pipelines: 2304 vs 2048
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 50% lower typical power consumption: 150 Watt vs 225 Watt
- Around 40% higher memory clock speed: 7000 MHz vs 5012 MHz
- 2.2x better performance in PassMark - G3D Mark: 8609 vs 3884
- Around 26% better performance in PassMark - G2D Mark: 776 vs 618
- Around 41% better performance in Geekbench - OpenCL: 39250 vs 27798
- Around 25% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11172 vs 8909
- Around 25% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11172 vs 8909
Specifications (specs) | |
Launch date | 29 June 2016 vs 30 August 2015 |
Core clock speed | 1120 MHz vs 930 MHz |
Boost clock speed | 1266 MHz vs 1180 MHz |
Texture fill rate | 182.3 GTexel / s vs 151.0 GTexel / s |
Pipelines | 2304 vs 2048 |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 150 Watt vs 225 Watt |
Memory clock speed | 7000 MHz vs 5012 MHz |
Benchmarks | |
PassMark - G3D Mark | 8609 vs 3884 |
PassMark - G2D Mark | 776 vs 618 |
Geekbench - OpenCL | 39250 vs 27798 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11172 vs 8909 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3709 |
GFXBench 4.0 - T-Rex (Frames) | 3361 vs 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11172 vs 8909 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3709 |
GFXBench 4.0 - T-Rex (Fps) | 3361 vs 3359 |
Reasons to consider the NVIDIA GRID M60-8Q
- 833.3x better floating-point performance: 4,833 gflops vs 5.8 TFLOPs
- 2x more maximum memory size: 8 GB vs 4 GB
Floating-point performance | 4,833 gflops vs 5.8 TFLOPs |
Maximum memory size | 8 GB vs 4 GB |
Compare benchmarks
GPU 1: AMD Radeon RX 480
GPU 2: NVIDIA GRID M60-8Q
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon RX 480 | NVIDIA GRID M60-8Q |
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PassMark - G3D Mark | 8609 | 3884 |
PassMark - G2D Mark | 776 | 618 |
Geekbench - OpenCL | 39250 | 27798 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 103.851 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 769.541 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 7.593 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 67.879 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 597.772 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11172 | 8909 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 3709 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11172 | 8909 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 3709 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 3359 |
3DMark Fire Strike - Graphics Score | 4165 |
Compare specifications (specs)
AMD Radeon RX 480 | NVIDIA GRID M60-8Q | |
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Essentials |
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Architecture | GCN 4.0 | Maxwell 2.0 |
Code name | Ellesmere | GM204 |
Design | Radeon RX 400 Series | |
GCN generation | 4th Gen | |
Launch date | 29 June 2016 | 30 August 2015 |
Launch price (MSRP) | $229 | |
Place in performance rating | 354 | 355 |
Price now | $299.99 | |
Type | Desktop | Workstation |
Value for money (0-100) | 39.12 | |
Technical info |
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Boost clock speed | 1266 MHz | 1180 MHz |
Compute units | 36 | |
Core clock speed | 1120 MHz | 930 MHz |
Floating-point performance | 5.8 TFLOPs | 4,833 gflops |
GPU Power | 110 Watt | |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 2304 | 2048 |
Stream Processors | 2304 | |
Texture fill rate | 182.3 GTexel / s | 151.0 GTexel / s |
Thermal Design Power (TDP) | 150 Watt | 225 Watt |
Transistor count | 5,700 million | 5,200 million |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
DisplayPort support | ||
Dual-link DVI support | ||
Eyefinity | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Bridgeless CrossFire | ||
Bus support | n / a | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 241 mm | 267 mm |
Recommended system power (PSU) | 500 Watt | |
Supplementary power connectors | 1x 6-pin | 1x 8-pin |
API support |
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DirectX | 12 | 12.0 (12_1) |
Mantle | ||
OpenCL | 2.0 | |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 224 GB/s | 160.4 GB / s |
Memory bus width | 256 bit | 256 Bit |
Memory clock speed | 7000 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
CrossFire | ||
DisplayPort 1.3 HBR / 1.4 HDR Ready | ||
Enduro | ||
FreeSync | ||
FRTC | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HD3D | ||
HDMI 2.0b | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready | ||
ZeroCore |