AMD Radeon RX 640 vs AMD Radeon RX 550
Comparative analysis of AMD Radeon RX 640 and AMD Radeon RX 550 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 640
- Videocard is newer: launch date 2 year(s) 0 month(s) later
- Around 3% higher boost clock speed: 1218 MHz vs 1183 MHz
- 1029.6x more texture fill rate: 38.98 GTexel/s vs 37.86 GTexel / s
- Around 88% better performance in GFXBench 4.0 - Manhattan (Frames): 1769 vs 940
- Around 88% better performance in GFXBench 4.0 - Manhattan (Fps): 1769 vs 940
- Around 29% better performance in GFXBench 4.0 - T-Rex (Frames): 2775 vs 2158
- Around 29% better performance in GFXBench 4.0 - T-Rex (Fps): 2775 vs 2158
- Around 1% better performance in Geekbench - OpenCL: 11683 vs 11610
Specifications (specs) | |
Launch date | 13 May 2019 vs 18 April 2017 |
Boost clock speed | 1218 MHz vs 1183 MHz |
Texture fill rate | 38.98 GTexel/s vs 37.86 GTexel / s |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 1769 vs 940 |
GFXBench 4.0 - Manhattan (Fps) | 1769 vs 940 |
GFXBench 4.0 - T-Rex (Frames) | 2775 vs 2158 |
GFXBench 4.0 - T-Rex (Fps) | 2775 vs 2158 |
Geekbench - OpenCL | 11683 vs 11610 |
Reasons to consider the AMD Radeon RX 550
- Around 2% higher core clock speed: 1100 MHz vs 1082 MHz
- 2x more maximum memory size: 4 GB vs 2 GB
- 4x more memory clock speed: 7000 MHz vs 1750 MHz (7000 MHz effective)
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4485 vs 3278
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4485 vs 3278
- Around 35% better performance in PassMark - G2D Mark: 476 vs 352
- Around 26% better performance in PassMark - G3D Mark: 2690 vs 2142
Specifications (specs) | |
Core clock speed | 1100 MHz vs 1082 MHz |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 7000 MHz vs 1750 MHz (7000 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4485 vs 3278 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4485 vs 3278 |
PassMark - G2D Mark | 476 vs 352 |
PassMark - G3D Mark | 2690 vs 2142 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: AMD Radeon RX 550
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon RX 640 | AMD Radeon RX 550 |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | 940 |
GFXBench 4.0 - Manhattan (Fps) | 1769 | 940 |
GFXBench 4.0 - T-Rex (Frames) | 2775 | 2158 |
GFXBench 4.0 - T-Rex (Fps) | 2775 | 2158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | 4485 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | 4485 |
Geekbench - OpenCL | 11683 | 11610 |
PassMark - G2D Mark | 352 | 476 |
PassMark - G3D Mark | 2142 | 2690 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 33.507 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1037.305 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.064 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 52.533 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 140.911 | |
3DMark Fire Strike - Graphics Score | 127 |
Compare specifications (specs)
AMD Radeon RX 640 | AMD Radeon RX 550 | |
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Essentials |
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Architecture | GCN 4.0 | GCN 4.0 |
Code name | Arctic Islands | Lexa |
Launch date | 13 May 2019 | 18 April 2017 |
Place in performance rating | 794 | 876 |
Design | Radeon RX 500 Series | |
GCN generation | 4th Gen | |
Launch price (MSRP) | $79 | |
Price now | $75 | |
Type | Desktop | |
Value for money (0-100) | 59.51 | |
Technical info |
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Boost clock speed | 1218 MHz | 1183 MHz |
Compute units | 8 | |
Core clock speed | 1082 MHz | 1100 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | 512 |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | 37.86 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 50 Watt |
Transistor count | 2200 million | 2,200 million |
Floating-point performance | 1.2 TFLOPs | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
DisplayPort support | ||
HDMI | ||
Dual-link DVI support | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x8 |
Length | 5.7 inches (145 mm) | 145 mm |
Recommended system power (PSU) | 350 Watt | 400 Watt |
Supplementary power connectors | None | None |
Width | Dual-slot | |
API support |
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DirectX | 12 | 12 |
OpenCL | 2.0 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 112.0 GB/s | 112 GB/s |
Memory bus width | 128 bit | 128 bit |
Memory clock speed | 1750 MHz (7000 MHz effective) | 7000 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Virtual Super Resolution (VSR) |