AMD Radeon RX 640 vs NVIDIA GeForce4 448 Go
Comparative analysis of AMD Radeon RX 640 and NVIDIA GeForce4 448 Go videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the AMD Radeon RX 640
- Videocard is newer: launch date 17 year(s) 2 month(s) later
- 5.4x more core clock speed: 1082 MHz vs 200 MHz
- 48.7x more texture fill rate: 38.98 GTexel/s vs 800 MTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 150 nm
- 32x more maximum memory size: 2 GB vs 64 MB
- 4.4x more memory clock speed: 1750 MHz (7000 MHz effective) vs 400 MHz
- Around 69% better performance in PassMark - G2D Mark: 337 vs 199
- 322.7x better performance in PassMark - G3D Mark: 1936 vs 6
Specifications (specs) | |
Launch date | 13 May 2019 vs 1 March 2002 |
Core clock speed | 1082 MHz vs 200 MHz |
Texture fill rate | 38.98 GTexel/s vs 800 MTexel / s |
Manufacturing process technology | 14 nm vs 150 nm |
Maximum memory size | 2 GB vs 64 MB |
Memory clock speed | 1750 MHz (7000 MHz effective) vs 400 MHz |
Benchmarks | |
PassMark - G2D Mark | 337 vs 199 |
PassMark - G3D Mark | 1936 vs 6 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: NVIDIA GeForce4 448 Go
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon RX 640 | NVIDIA GeForce4 448 Go |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | |
GFXBench 4.0 - Manhattan (Fps) | 1769 | |
GFXBench 4.0 - T-Rex (Frames) | 2775 | |
GFXBench 4.0 - T-Rex (Fps) | 2775 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | |
Geekbench - OpenCL | 10390 | |
PassMark - G2D Mark | 337 | 199 |
PassMark - G3D Mark | 1936 | 6 |
Compare specifications (specs)
AMD Radeon RX 640 | NVIDIA GeForce4 448 Go | |
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Essentials |
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Architecture | GCN 4.0 | Celsius |
Code name | Arctic Islands | NV18 A4 |
Launch date | 13 May 2019 | 1 March 2002 |
Place in performance rating | 822 | 891 |
Type | Desktop | |
Technical info |
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Boost clock speed | 1218 MHz | |
Compute units | 8 | |
Core clock speed | 1082 MHz | 200 MHz |
Manufacturing process technology | 14 nm | 150 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | 800 MTexel / s |
Thermal Design Power (TDP) | 50 Watt | |
Transistor count | 2200 million | 29 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | AGP 8x |
Length | 5.7 inches (145 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | |
Width | Dual-slot | |
API support |
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DirectX | 12 | 8.0 |
OpenCL | 2.0 | |
OpenGL | 4.6 | 1.3 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 64 MB |
Memory bandwidth | 112.0 GB/s | 6.4 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1750 MHz (7000 MHz effective) | 400 MHz |
Memory type | GDDR5 | DDR |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |