AMD Radeon RX 6600M vs AMD Radeon RX 5700
Comparative analysis of AMD Radeon RX 6600M and AMD Radeon RX 5700 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the AMD Radeon RX 6600M
- Videocard is newer: launch date 6 year(s) 10 month(s) later
- Around 2% higher core clock speed: 1489 MHz vs 1465 MHz
- Around 22% higher boost clock speed: 2105 MHz vs 1725 MHz
- 949.3x more texture fill rate: 235.8 GTexel/s vs 248.4 GT/s
- Around 20% lower typical power consumption: 150 Watt vs 180 Watt
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14178 vs 11536
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 8612 vs 3723
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8006 vs 3366
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14178 vs 11536
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 8612 vs 3723
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8006 vs 3366
| Specifications (specs) | |
| Launch date | 2021 vs 7 July 2019 |
| Core clock speed | 1489 MHz vs 1465 MHz |
| Boost clock speed | 2105 MHz vs 1725 MHz |
| Texture fill rate | 235.8 GTexel/s vs 248.4 GT/s |
| Thermal Design Power (TDP) | 150 Watt vs 180 Watt |
| Benchmarks | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 14178 vs 11536 |
| GFXBench 4.0 - Manhattan (Frames) | 8612 vs 3723 |
| GFXBench 4.0 - T-Rex (Frames) | 8006 vs 3366 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 14178 vs 11536 |
| GFXBench 4.0 - Manhattan (Fps) | 8612 vs 3723 |
| GFXBench 4.0 - T-Rex (Fps) | 8006 vs 3366 |
Reasons to consider the AMD Radeon RX 5700
- Around 3% better performance in PassMark - G3D Mark: 14341 vs 13921
- Around 21% better performance in PassMark - G2D Mark: 878 vs 724
- Around 25% better performance in 3DMark Fire Strike - Graphics Score: 1862 vs 1495
| Benchmarks | |
| PassMark - G3D Mark | 14341 vs 13921 |
| PassMark - G2D Mark | 878 vs 724 |
| Geekbench - OpenCL | 66313 vs 66187 |
| 3DMark Fire Strike - Graphics Score | 1862 vs 1495 |
Compare benchmarks
GPU 1: AMD Radeon RX 6600M
GPU 2: AMD Radeon RX 5700
| PassMark - G3D Mark |
|
|
||||
| PassMark - G2D Mark |
|
|
||||
| Geekbench - OpenCL |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
| GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
| GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
| GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
| GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
| 3DMark Fire Strike - Graphics Score |
|
|
| Name | AMD Radeon RX 6600M | AMD Radeon RX 5700 |
|---|---|---|
| PassMark - G3D Mark | 13921 | 14341 |
| PassMark - G2D Mark | 724 | 878 |
| Geekbench - OpenCL | 66187 | 66313 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 14178 | 11536 |
| GFXBench 4.0 - Manhattan (Frames) | 8612 | 3723 |
| GFXBench 4.0 - T-Rex (Frames) | 8006 | 3366 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 14178 | 11536 |
| GFXBench 4.0 - Manhattan (Fps) | 8612 | 3723 |
| GFXBench 4.0 - T-Rex (Fps) | 8006 | 3366 |
| 3DMark Fire Strike - Graphics Score | 1495 | 1862 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 209.509 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3686.851 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 21.941 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 250 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1036.448 |
Compare specifications (specs)
| AMD Radeon RX 6600M | AMD Radeon RX 5700 | |
|---|---|---|
Essentials |
||
| Architecture | RDNA 2.0 | RDNA |
| Code name | Navi 23 | Navi 10 |
| Launch date | 2021 | 7 July 2019 |
| Place in performance rating | 169 | 201 |
| Type | Laptop | Desktop |
| Launch price (MSRP) | $350 | |
Technical info |
||
| Boost clock speed | 2105 MHz | 1725 MHz |
| Compute units | 28 | 36 |
| Core clock speed | 1489 MHz | 1465 MHz |
| Manufacturing process technology | 7 nm | |
| Peak Double Precision (FP64) Performance | 471.5 GFLOPS (1:16) | |
| Peak Half Precision (FP16) Performance | 15.09 TFLOPS (2:1) | 15.9 TFLOPs |
| Peak Single Precision (FP32) Performance | 7.544 TFLOPS | 7.95 TFLOPs |
| Pipelines | 1792 | |
| Pixel fill rate | 134.7 GPixel/s | 110.4 GP/s |
| Texture fill rate | 235.8 GTexel/s | 248.4 GT/s |
| Thermal Design Power (TDP) | 150 Watt | 180 Watt |
| Transistor count | 11060 million | 10.3 B |
| Render output units | 64 | |
| Stream Processors | 2304 | |
| Texture Units | 144 | |
Video outputs and ports |
||
| Display Connectors | No outputs | |
| DisplayPort support | ||
| HDMI | ||
Compatibility, dimensions and requirements |
||
| Interface | PCIe 4.0 x8 | |
| Supplementary power connectors | None | 1 x 8-pin and 1x6 pin |
| Recommended system power (PSU) | 600 Watt | |
API support |
||
| DirectX | 12.2 | 12 |
| OpenCL | 2.1 | |
| OpenGL | 4.6 | |
| Shader Model | 6.5 | |
| Vulkan | ||
Memory |
||
| Maximum RAM amount | 8 GB | 8 GB |
| Memory bandwidth | 256 GB/s | 448 GB/s |
| Memory bus width | 128 bit | 256 bit |
| Memory clock speed | 2000 MHz (16 Gbps effective) | |
| Memory type | GDDR6 | GDDR6 |
Technologies |
||
| 4K H264 Decode | ||
| 4K H264 Encode | ||
| DisplayPort 1.3 HBR / 1.4 HDR Ready | ||
| FreeSync | ||
| H265/HEVC Decode | ||
| H265/HEVC Encode | ||
| HDMI 4K Support | ||
| TrueAudio | ||
| Virtual Super Resolution (VSR) | ||
| VR Ready | ||

