AMD Radeon RX Vega 10 Mobile vs NVIDIA GeForce FX Go5200
Comparative analysis of AMD Radeon RX Vega 10 Mobile and NVIDIA GeForce FX Go5200 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon RX Vega 10 Mobile
- Videocard is newer: launch date 14 year(s) 7 month(s) later
- Around 50% higher core clock speed: 300 MHz vs 200 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 140 nm
- 8x more maximum memory size: 256 MB vs 32 MB
- 204x better performance in PassMark - G3D Mark: 1632 vs 8
- Around 97% better performance in PassMark - G2D Mark: 374 vs 190
Specifications (specs) | |
Launch date | 26 October 2017 vs 1 March 2003 |
Core clock speed | 300 MHz vs 200 MHz |
Manufacturing process technology | 14 nm vs 140 nm |
Maximum memory size | 256 MB vs 32 MB |
Benchmarks | |
PassMark - G3D Mark | 1632 vs 8 |
PassMark - G2D Mark | 374 vs 190 |
Reasons to consider the NVIDIA GeForce FX Go5200
- 15.4x more texture fill rate: 800 MTexel / s vs 52 GTexel / s
Texture fill rate | 800 MTexel / s vs 52 GTexel / s |
Compare benchmarks
GPU 1: AMD Radeon RX Vega 10 Mobile
GPU 2: NVIDIA GeForce FX Go5200
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce FX Go5200 |
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PassMark - G3D Mark | 1632 | 8 |
PassMark - G2D Mark | 374 | 190 |
Geekbench - OpenCL | 10265 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 29.977 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 309.874 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.177 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.847 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 167.399 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2315 | |
GFXBench 4.0 - Manhattan (Frames) | 3162 | |
GFXBench 4.0 - T-Rex (Frames) | 3339 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2315 | |
GFXBench 4.0 - Manhattan (Fps) | 3162 | |
GFXBench 4.0 - T-Rex (Fps) | 3339 |
Compare specifications (specs)
AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce FX Go5200 | |
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Essentials |
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Architecture | GCN 5.0 | Rankine |
Code name | Raven | NV34 B1 |
Launch date | 26 October 2017 | 1 March 2003 |
Place in performance rating | 925 | 924 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1300 MHz | |
Core clock speed | 300 MHz | 200 MHz |
Floating-point performance | 1,664 gflops | |
Manufacturing process technology | 14 nm | 140 nm |
Pipelines | 640 | |
Texture fill rate | 52 GTexel / s | 800 MTexel / s |
Thermal Design Power (TDP) | 10 Watt | |
Transistor count | 4,940 million | 45 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | IGP | AGP 8x |
API support |
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DirectX | 12.0 (12_1) | 9.0a |
OpenGL | 4.6 | 1.5 (2.1) |
Memory |
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Maximum RAM amount | 256 MB | 32 MB |
Memory bandwidth | 12.8 GB / s | 6.4 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory type | DDR4 | DDR |
Memory clock speed | 400 MHz |