AMD Radeon RX Vega 10 Mobile vs NVIDIA GeForce4 Ti 4800
Comparative analysis of AMD Radeon RX Vega 10 Mobile and NVIDIA GeForce4 Ti 4800 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon RX Vega 10 Mobile
- Videocard is newer: launch date 14 year(s) 7 month(s) later
- 21.7x more texture fill rate: 52 GTexel / s vs 2.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 150 nm
- 2x more maximum memory size: 256 MB vs 128 MB
- 272.3x better performance in PassMark - G3D Mark: 1634 vs 6
- Around 97% better performance in PassMark - G2D Mark: 374 vs 190
Specifications (specs) | |
Launch date | 26 October 2017 vs 15 March 2003 |
Texture fill rate | 52 GTexel / s vs 2.4 GTexel / s |
Manufacturing process technology | 14 nm vs 150 nm |
Maximum memory size | 256 MB vs 128 MB |
Benchmarks | |
PassMark - G3D Mark | 1634 vs 6 |
PassMark - G2D Mark | 374 vs 190 |
Compare benchmarks
GPU 1: AMD Radeon RX Vega 10 Mobile
GPU 2: NVIDIA GeForce4 Ti 4800
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce4 Ti 4800 |
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PassMark - G3D Mark | 1634 | 6 |
PassMark - G2D Mark | 374 | 190 |
Geekbench - OpenCL | 10258 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 29.977 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 309.874 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.177 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.847 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 167.399 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2315 | |
GFXBench 4.0 - Manhattan (Frames) | 3162 | |
GFXBench 4.0 - T-Rex (Frames) | 3339 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2315 | |
GFXBench 4.0 - Manhattan (Fps) | 3162 | |
GFXBench 4.0 - T-Rex (Fps) | 3339 |
Compare specifications (specs)
AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce4 Ti 4800 | |
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Essentials |
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Architecture | GCN 5.0 | Kelvin |
Code name | Raven | NV28 A1 |
Launch date | 26 October 2017 | 15 March 2003 |
Place in performance rating | 926 | 924 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1300 MHz | |
Core clock speed | 300 MHz | 300 MHz |
Floating-point performance | 1,664 gflops | |
Manufacturing process technology | 14 nm | 150 nm |
Pipelines | 640 | |
Texture fill rate | 52 GTexel / s | 2.4 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | |
Transistor count | 4,940 million | 36 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | IGP | AGP 8x |
Length | 216 mm | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (12_1) | 8.1 |
OpenGL | 4.6 | 1.3 |
Memory |
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Maximum RAM amount | 256 MB | 128 MB |
Memory bandwidth | 12.8 GB / s | 10.4 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory type | DDR4 | DDR |
Memory clock speed | 650 MHz |