Apple A11 Bionic vs AMD Radeon Pro V520
Comparative analysis of Apple A11 Bionic and AMD Radeon Pro V520 videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL.
Differences
Reasons to consider the Apple A11 Bionic
- Around 7% higher core clock speed: 1066 MHz vs 1000 MHz
Core clock speed | 1066 MHz vs 1000 MHz |
Reasons to consider the AMD Radeon Pro V520
- Videocard is newer: launch date 3 year(s) 2 month(s) later
- 768x more pipelines: 2304 vs 3
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 10 nm
Launch date | 1 Dec 2020 vs 22 Sep 2017 |
Pipelines | 2304 vs 3 |
Manufacturing process technology | 7 nm vs 10 nm |
Compare benchmarks
GPU 1: Apple A11 Bionic
GPU 2: AMD Radeon Pro V520
Name | Apple A11 Bionic | AMD Radeon Pro V520 |
---|---|---|
PassMark - G2D Mark | 525 | |
PassMark - G3D Mark | 12258 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13220 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13220 | |
GFXBench 4.0 - Manhattan (Frames) | 16807 | |
GFXBench 4.0 - Manhattan (Fps) | 16807 | |
GFXBench 4.0 - T-Rex (Frames) | 37642 | |
GFXBench 4.0 - T-Rex (Fps) | 37642 | |
Geekbench - OpenCL | 62815 |
Compare specifications (specs)
Apple A11 Bionic | AMD Radeon Pro V520 | |
---|---|---|
Essentials |
||
Architecture | PowerVR Rogue | RDNA 1.0 |
Launch date | 22 Sep 2017 | 1 Dec 2020 |
Place in performance rating | not rated | 66 |
Code name | Navi 12 | |
Type | Server | |
Technical info |
||
Core clock speed | 1066 MHz | 1000 MHz |
Manufacturing process technology | 10 nm | 7 nm |
Peak Single Precision (FP32) Performance | 409.3 GFLOPS | 7.373 TFLOPS |
Pipelines | 3 | 2304 |
Render output units | 12 | |
Boost clock speed | 1600 MHz | |
Compute units | 36 | |
Peak Double Precision (FP64) Performance | 460.8 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 14.75 TFLOPS (2:1) | |
Pixel fill rate | 102.4 GPixel/s | |
Texture fill rate | 230.4 GTexel/s | |
Thermal Design Power (TDP) | 225 Watt | |
Memory |
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Memory bandwidth | 34.1 GB/s | 512 GB/s |
Memory bus width | 64 bit | 2048 bit |
Memory type | LPDDR4X-4266 | HBM2 |
Maximum RAM amount | 8 GB | |
Memory clock speed | 1000 MHz (2 Gbps effective) | |
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 8-pin | |
Width | 111 mm (4.4 inches) | |
API support |
||
DirectX | 12.1 | |
OpenCL | 2.2 | |
OpenGL | 4.6 | |
Shader Model | 6.5 | |
Vulkan |