Apple A11 Bionic vs NVIDIA GeForce RTX 3080 Max-Q
Comparative analysis of Apple A11 Bionic and NVIDIA GeForce RTX 3080 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Apple A11 Bionic
- Around 37% higher core clock speed: 1066 MHz vs 780 MHz
Core clock speed | 1066 MHz vs 780 MHz |
Reasons to consider the NVIDIA GeForce RTX 3080 Max-Q
- Videocard is newer: launch date 3 year(s) 3 month(s) later
- 2048x more pipelines: 6144 vs 3
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 10 nm
Launch date | 12 Jan 2021 vs 22 Sep 2017 |
Pipelines | 6144 vs 3 |
Manufacturing process technology | 8 nm vs 10 nm |
Compare benchmarks
GPU 1: Apple A11 Bionic
GPU 2: NVIDIA GeForce RTX 3080 Max-Q
Name | Apple A11 Bionic | NVIDIA GeForce RTX 3080 Max-Q |
---|---|---|
PassMark - G3D Mark | 16450 | |
PassMark - G2D Mark | 641 | |
Geekbench - OpenCL | 96301 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26045 | |
GFXBench 4.0 - Manhattan (Frames) | 3719 | |
GFXBench 4.0 - T-Rex (Frames) | 3359 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26045 | |
GFXBench 4.0 - Manhattan (Fps) | 3719 | |
GFXBench 4.0 - T-Rex (Fps) | 3359 | |
3DMark Fire Strike - Graphics Score | 12007 |
Compare specifications (specs)
Apple A11 Bionic | NVIDIA GeForce RTX 3080 Max-Q | |
---|---|---|
Essentials |
||
Architecture | PowerVR Rogue | Ampere |
Launch date | 22 Sep 2017 | 12 Jan 2021 |
Place in performance rating | not rated | 125 |
Code name | GA104 | |
Type | Laptop | |
Technical info |
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Core clock speed | 1066 MHz | 780 MHz |
Manufacturing process technology | 10 nm | 8 nm |
Peak Single Precision (FP32) Performance | 409.3 GFLOPS | 15.30 TFLOPS |
Pipelines | 3 | 6144 |
Render output units | 12 | |
Boost clock speed | 1245 MHz | |
Peak Double Precision (FP64) Performance | 239.0 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 15.30 TFLOPS (1:1) | |
Pixel fill rate | 119.5 GPixel/s | |
Texture fill rate | 239.0 GTexel/s | |
Thermal Design Power (TDP) | 80 Watt | |
Transistor count | 17400 million | |
Memory |
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Memory bandwidth | 34.1 GB/s | 384.0 GB/s |
Memory bus width | 64 bit | 256 bit |
Memory type | LPDDR4X-4266 | GDDR6 |
Maximum RAM amount | 8 GB | |
Memory clock speed | 1500 MHz, 12 Gbps effective | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | |
DisplayPort support | ||
G-SYNC support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | |
Laptop size | large | |
Supplementary power connectors | None | |
API support |
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DirectX | 12 Ultimate (12_2) | |
OpenCL | 3.0 | |
OpenGL | 4.6 | |
Shader Model | 6.7 | |
Vulkan | ||
Technologies |
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GPU Boost | ||
VR Ready |