Intel UHD Graphics (Alder Lake 64 EU) vs AMD Radeon Graphics 384SP
Comparative analysis of Intel UHD Graphics (Alder Lake 64 EU) and AMD Radeon Graphics 384SP videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Technologies, Compatibility, dimensions and requirements.
Differences
Reasons to consider the Intel UHD Graphics (Alder Lake 64 EU)
- Videocard is newer: launch date 8 month(s) later
- Around 10% higher texture fill rate: 44.80 GTexel/s vs 40.80 GTexel/s
- Around 33% higher pipelines: 512 vs 384
Launch date | 4 Jan 2022 vs 13 Apr 2021 |
Texture fill rate | 44.80 GTexel/s vs 40.80 GTexel/s |
Pipelines | 512 vs 384 |
Reasons to consider the AMD Radeon Graphics 384SP
- Around 21% higher boost clock speed: 1700 MHz vs 1400 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 10 nm
Boost clock speed | 1700 MHz vs 1400 MHz |
Manufacturing process technology | 7 nm vs 10 nm |
Compare specifications (specs)
Intel UHD Graphics (Alder Lake 64 EU) | AMD Radeon Graphics 384SP | |
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Essentials |
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Launch date | 4 Jan 2022 | 13 Apr 2021 |
Place in performance rating | not rated | not rated |
Architecture | GCN 5.1 | |
Code name | Cezanne | |
Technical info |
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Boost clock speed | 1400 MHz | 1700 MHz |
Compute units | 64 | 6 |
Core clock speed | 300 MHz | 300 MHz |
Manufacturing process technology | 10 nm | 7 nm |
Peak Double Precision (FP64) Performance | 358.4 GFLOPS (1:4) | 81.60 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 2.867 TFLOPS (2:1) | 2.611 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 1434 GFLOPS | 1306 GFLOPS |
Pipelines | 512 | 384 |
Pixel fill rate | 22.40 GPixel/s | 13.60 GPixel/s |
Texture fill rate | 44.80 GTexel/s | 40.80 GTexel/s |
Thermal Design Power (TDP) | 45 Watt | 45 Watt |
Transistor count | 9800 million | |
Video outputs and ports |
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HDCP | ||
Number of simultaneous displays | 3 | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.7 |
Vulkan | ||
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
Compatibility, dimensions and requirements |
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Interface | IGP |