Intel UHD Graphics P750 vs NVIDIA GeForce 9300 SE
Comparative analysis of Intel UHD Graphics P750 and NVIDIA GeForce 9300 SE videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Compatibility, dimensions and requirements, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL.
Differences
Reasons to consider the Intel UHD Graphics P750
- Videocard is newer: launch date 16 year(s) 5 month(s) later
- 13333.3x more texture fill rate: 57.60 GTexel/s vs 4.32 GTexel / s
- 32x more pipelines: 256 vs 8
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 65 nm
- Around 28% better performance in PassMark - G2D Mark: 441 vs 344
- 20.4x better performance in PassMark - G3D Mark: 1671 vs 82
Specifications (specs) | |
Launch date | 2021 vs 1 June 2008 |
Texture fill rate | 57.60 GTexel/s vs 4.32 GTexel / s |
Pipelines | 256 vs 8 |
Manufacturing process technology | 14 nm vs 65 nm |
Benchmarks | |
PassMark - G2D Mark | 441 vs 344 |
PassMark - G3D Mark | 1671 vs 82 |
Reasons to consider the NVIDIA GeForce 9300 SE
- Around 80% higher core clock speed: 540 MHz vs 300 MHz
Core clock speed | 540 MHz vs 300 MHz |
Compare benchmarks
GPU 1: Intel UHD Graphics P750
GPU 2: NVIDIA GeForce 9300 SE
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | Intel UHD Graphics P750 | NVIDIA GeForce 9300 SE |
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PassMark - G2D Mark | 441 | 344 |
PassMark - G3D Mark | 1671 | 82 |
Geekbench - OpenCL | 6619 |
Compare specifications (specs)
Intel UHD Graphics P750 | NVIDIA GeForce 9300 SE | |
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Essentials |
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Architecture | Generation 12.1 | Tesla |
Code name | Rocket Lake GT1 | G98 |
Launch date | 2021 | 1 June 2008 |
Place in performance rating | 466 | 469 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 900 MHz | |
Compute units | 32 | |
Core clock speed | 300 MHz | 540 MHz |
Manufacturing process technology | 14 nm | 65 nm |
Peak Double Precision (FP64) Performance | 115.2 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 921.6 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 460.8 GFLOPS | |
Pipelines | 256 | 8 |
Pixel fill rate | 28.80 GPixel/s | |
Texture fill rate | 57.60 GTexel/s | 4.32 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | |
Floating-point performance | 20.8 gflops | |
Transistor count | 210 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
API support |
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DirectX | 12.0 (12_1) | 10.0 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 3.3 |
Shader Model | 6.4 | |
Vulkan | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | |
Supplementary power connectors | None | |
Memory |
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Maximum RAM amount | 256 MB | |
Memory bandwidth | 6.4 GB / s | |
Memory bus width | 64 Bit | |
Memory clock speed | 800 MHz | |
Memory type | DDR2 |