NVIDIA GeForce 920M vs AMD Radeon HD 6430M
Comparative analysis of NVIDIA GeForce 920M and AMD Radeon HD 6430M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 920M
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- Around 99% higher core clock speed: 954 MHz vs 480 MHz
- 3.2x more texture fill rate: 12.4 GTexel / s vs 3.84 GTexel / s
- 2.4x more pipelines: 384 vs 160
- Around 94% better floating-point performance: 297.6 gflops vs 153.6 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 4x more maximum memory size: 4 GB vs 1 GB
- Around 13% higher memory clock speed: 1800 MHz vs 1600 MHz
- 3.7x better performance in PassMark - G3D Mark: 723 vs 193
- Around 12% better performance in PassMark - G2D Mark: 119 vs 106
Specifications (specs) | |
Launch date | 13 March 2015 vs 4 January 2011 |
Core clock speed | 954 MHz vs 480 MHz |
Texture fill rate | 12.4 GTexel / s vs 3.84 GTexel / s |
Pipelines | 384 vs 160 |
Floating-point performance | 297.6 gflops vs 153.6 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 4 GB vs 1 GB |
Memory clock speed | 1800 MHz vs 1600 MHz |
Benchmarks | |
PassMark - G3D Mark | 723 vs 193 |
PassMark - G2D Mark | 119 vs 106 |
Compare benchmarks
GPU 1: NVIDIA GeForce 920M
GPU 2: AMD Radeon HD 6430M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce 920M | AMD Radeon HD 6430M |
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PassMark - G3D Mark | 723 | 193 |
PassMark - G2D Mark | 119 | 106 |
Geekbench - OpenCL | 3650 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.358 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 157.606 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.843 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.374 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.443 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 | |
GFXBench 4.0 - Manhattan (Frames) | 3636 | |
GFXBench 4.0 - T-Rex (Frames) | 3358 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 | |
GFXBench 4.0 - Manhattan (Fps) | 3636 | |
GFXBench 4.0 - T-Rex (Fps) | 3358 | |
3DMark Fire Strike - Graphics Score | 326 |
Compare specifications (specs)
NVIDIA GeForce 920M | AMD Radeon HD 6430M | |
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Essentials |
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Architecture | Kepler 2.0 | TeraScale 2 |
Code name | GK208B | Seymour |
Launch date | 13 March 2015 | 4 January 2011 |
Place in performance rating | 1304 | 1306 |
Type | Laptop | Laptop |
Technical info |
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Core clock speed | 954 MHz | 480 MHz |
Floating-point performance | 297.6 gflops | 153.6 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 160 |
Texture fill rate | 12.4 GTexel / s | 3.84 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | |
Transistor count | 585 million | 370 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
API support |
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DirectX | 12.0 (11_0) | 11.2 (11_0) |
OpenGL | 4.5 | 4.4 |
Memory |
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Maximum RAM amount | 4 GB | 1 GB |
Memory bandwidth | 14.4 GB / s | 12.8 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory type | DDR3 | DDR3 |
Shared memory | 0 | 0 |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
Verde Drivers |