NVIDIA GeForce 930A vs NVIDIA GeForce GTX 460
Comparative analysis of NVIDIA GeForce 930A and NVIDIA GeForce GTX 460 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 930A
- Videocard is newer: launch date 4 year(s) 8 month(s) later
- Around 37% higher core clock speed: 928 MHz vs 675 MHz
- Around 14% higher pipelines: 384 vs 336
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 4.8x lower typical power consumption: 33 Watt vs 160 Watt
- 2.7x more maximum memory size: 2 GB vs 768 MB
Specifications (specs) | |
Launch date | 13 March 2015 vs 12 July 2010 |
Core clock speed | 928 MHz vs 675 MHz |
Pipelines | 384 vs 336 |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 33 Watt vs 160 Watt |
Maximum memory size | 2 GB vs 768 MB |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3356 |
Reasons to consider the NVIDIA GeForce GTX 460
- Around 67% higher texture fill rate: 37.8 GTexel / s vs 22.58 GTexel / s
- Around 26% better floating-point performance: 907.2 gflops vs 722.7 gflops
- 2x more memory clock speed: 3600 MHz vs 1800 MHz
- Around 79% better performance in PassMark - G3D Mark: 2270 vs 1265
- Around 85% better performance in PassMark - G2D Mark: 387 vs 209
- Around 48% better performance in Geekbench - OpenCL: 7852 vs 5317
- Around 61% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3351 vs 2081
- Around 61% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3351 vs 2081
- Around 16% better performance in GFXBench 4.0 - Manhattan (Frames): 3716 vs 3192
- Around 16% better performance in GFXBench 4.0 - Manhattan (Fps): 3716 vs 3192
Specifications (specs) | |
Texture fill rate | 37.8 GTexel / s vs 22.58 GTexel / s |
Floating-point performance | 907.2 gflops vs 722.7 gflops |
Memory clock speed | 3600 MHz vs 1800 MHz |
Benchmarks | |
PassMark - G3D Mark | 2270 vs 1265 |
PassMark - G2D Mark | 387 vs 209 |
Geekbench - OpenCL | 7852 vs 5317 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3351 vs 2081 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3351 vs 2081 |
GFXBench 4.0 - Manhattan (Frames) | 3716 vs 3192 |
GFXBench 4.0 - Manhattan (Fps) | 3716 vs 3192 |
Compare benchmarks
GPU 1: NVIDIA GeForce 930A
GPU 2: NVIDIA GeForce GTX 460
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 930A | NVIDIA GeForce GTX 460 |
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PassMark - G3D Mark | 1265 | 2270 |
PassMark - G2D Mark | 209 | 387 |
Geekbench - OpenCL | 5317 | 7852 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2081 | 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2081 | 3351 |
GFXBench 4.0 - Manhattan (Frames) | 3192 | 3716 |
GFXBench 4.0 - Manhattan (Fps) | 3192 | 3716 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3356 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.445 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 617.847 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.823 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 27.222 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.61 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA GeForce 930A | NVIDIA GeForce GTX 460 | |
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Essentials |
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Architecture | Maxwell | Fermi |
Code name | GM108 | GF104 |
Launch date | 13 March 2015 | 12 July 2010 |
Place in performance rating | 929 | 932 |
Type | Desktop | Desktop |
Launch price (MSRP) | $229 | |
Price now | $89.99 | |
Value for money (0-100) | 34.71 | |
Technical info |
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Boost clock speed | 941 MHz | |
Core clock speed | 928 MHz | 675 MHz |
Floating-point performance | 722.7 gflops | 907.2 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 336 |
Texture fill rate | 22.58 GTexel / s | 37.8 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | 160 Watt |
Transistor count | 1,950 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, Two Dual Link DVI, Mini HDMI |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | 6-pin & 6-pin |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376"(111 mm) (11.1 cm) | |
Length | 8.25"(210 mm) (21 cm) | |
SLI options | 2-way | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.1 |
Memory |
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Maximum RAM amount | 2 GB | 768 MB |
Memory bandwidth | 14.4 GB / s | 86.4 GB / s |
Memory bus width | 64 Bit | 192 Bit |
Memory clock speed | 1800 MHz | 3600 MHz |
Memory type | DDR3 | GDDR5 |
Technologies |
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3D Vision | ||
CUDA | ||
SLI |