NVIDIA GeForce 930A vs NVIDIA GeForce GTX 460 SE
Comparative analysis of NVIDIA GeForce 930A and NVIDIA GeForce GTX 460 SE videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce 930A
- Videocard is newer: launch date 4 year(s) 3 month(s) later
- Around 33% higher pipelines: 384 vs 288
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 4.5x lower typical power consumption: 33 Watt vs 150 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 6% higher memory clock speed: 1800 MHz vs 1700 MHz
- Around 8% better performance in GFXBench 4.0 - T-Rex (Frames): 3357 vs 3108
- Around 8% better performance in GFXBench 4.0 - T-Rex (Fps): 3357 vs 3108
| Specifications (specs) | |
| Launch date | 13 March 2015 vs 15 November 2010 |
| Pipelines | 384 vs 288 |
| Manufacturing process technology | 28 nm vs 40 nm |
| Thermal Design Power (TDP) | 33 Watt vs 150 Watt |
| Maximum memory size | 2 GB vs 1 GB |
| Memory clock speed | 1800 MHz vs 1700 MHz |
| Benchmarks | |
| GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3108 |
| GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3108 |
Reasons to consider the NVIDIA GeForce GTX 460 SE
- Around 40% higher core clock speed: 1300 MHz vs 928 MHz
- Around 38% higher texture fill rate: 31.2 billion / sec vs 22.58 GTexel / s
- Around 4% better floating-point performance: 748.8 gflops vs 722.7 gflops
- Around 58% better performance in PassMark - G3D Mark: 1990 vs 1263
- Around 75% better performance in PassMark - G2D Mark: 363 vs 207
- Around 19% better performance in Geekbench - OpenCL: 6340 vs 5317
- Around 46% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3044 vs 2081
- Around 46% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3044 vs 2081
- Around 9% better performance in GFXBench 4.0 - Manhattan (Frames): 3491 vs 3192
- Around 9% better performance in GFXBench 4.0 - Manhattan (Fps): 3491 vs 3192
| Specifications (specs) | |
| Core clock speed | 1300 MHz vs 928 MHz |
| Texture fill rate | 31.2 billion / sec vs 22.58 GTexel / s |
| Floating-point performance | 748.8 gflops vs 722.7 gflops |
| Benchmarks | |
| PassMark - G3D Mark | 1990 vs 1263 |
| PassMark - G2D Mark | 363 vs 207 |
| Geekbench - OpenCL | 6340 vs 5317 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3044 vs 2081 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3044 vs 2081 |
| GFXBench 4.0 - Manhattan (Frames) | 3491 vs 3192 |
| GFXBench 4.0 - Manhattan (Fps) | 3491 vs 3192 |
Compare benchmarks
GPU 1: NVIDIA GeForce 930A
GPU 2: NVIDIA GeForce GTX 460 SE
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA GeForce 930A | NVIDIA GeForce GTX 460 SE |
|---|---|---|
| PassMark - G3D Mark | 1263 | 1990 |
| PassMark - G2D Mark | 207 | 363 |
| Geekbench - OpenCL | 5317 | 6340 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2081 | 3044 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2081 | 3044 |
| GFXBench 4.0 - Manhattan (Frames) | 3192 | 3491 |
| GFXBench 4.0 - Manhattan (Fps) | 3192 | 3491 |
| GFXBench 4.0 - T-Rex (Frames) | 3357 | 3108 |
| GFXBench 4.0 - T-Rex (Fps) | 3357 | 3108 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 18.62 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 635.018 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.755 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.476 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 48.203 |
Compare specifications (specs)
| NVIDIA GeForce 930A | NVIDIA GeForce GTX 460 SE | |
|---|---|---|
Essentials |
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| Architecture | Maxwell | Fermi |
| Code name | GM108 | GF104 |
| Launch date | 13 March 2015 | 15 November 2010 |
| Place in performance rating | 913 | 916 |
| Type | Desktop | Desktop |
| Launch price (MSRP) | $160 | |
| Price now | $159.99 | |
| Value for money (0-100) | 15.95 | |
Technical info |
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| Boost clock speed | 941 MHz | |
| Core clock speed | 928 MHz | 1300 MHz |
| Floating-point performance | 722.7 gflops | 748.8 gflops |
| Manufacturing process technology | 28 nm | 40 nm |
| Pipelines | 384 | 288 |
| Texture fill rate | 22.58 GTexel / s | 31.2 billion / sec |
| Thermal Design Power (TDP) | 33 Watt | 150 Watt |
| CUDA cores | 288 | |
| Maximum GPU temperature | 104 °C | |
| Transistor count | 1,950 million | |
Video outputs and ports |
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| Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, 2 x Dual-Link DVI-I1 x Mini HDMI |
| Audio input for HDMI | Internal | |
| HDMI | ||
| Maximum VGA resolution | 2048x1536 | |
| Multi monitor support | ||
| Number of display connectors | 2 | |
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
| Supplementary power connectors | None | 6-pin & 6-pin |
| Bus support | 16x PCI-E 2.0 | |
| Height | 4.376" (111 mm) (11.1 cm) | |
| Length | 8.25" (210 mm) (21 cm) | |
| SLI options | 2-way | |
API support |
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| DirectX | 12.0 (11_0) | 12.0 (11_0) |
| OpenGL | 4.6 | 4.1 |
Memory |
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| Maximum RAM amount | 2 GB | 1 GB |
| Memory bandwidth | 14.4 GB / s | 108.8 GB / s |
| Memory bus width | 64 Bit | 256 Bit |
| Memory clock speed | 1800 MHz | 1700 MHz |
| Memory type | DDR3 | GDDR5 |
Technologies |
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| 3D Vision | ||
| CUDA | ||
| DSR | ||
| SLI | ||
| Surround | ||
