NVIDIA GeForce 930MX vs NVIDIA GeForce2 Ultra
Comparative analysis of NVIDIA GeForce 930MX and NVIDIA GeForce2 Ultra videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 930MX
- Videocard is newer: launch date 15 year(s) 6 month(s) later
- 3.8x more core clock speed: 952 MHz vs 250 MHz
- 12.2x more texture fill rate: 24.48 GTexel / s vs 2 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 180 nm
- 32x more maximum memory size: 2 GB vs 64 MB
- 3.9x more memory clock speed: 1800 MHz vs 460 MHz
- 214x better performance in PassMark - G3D Mark: 1284 vs 6
- Around 31% better performance in PassMark - G2D Mark: 193 vs 147
Specifications (specs) | |
Launch date | 1 March 2016 vs 14 August 2000 |
Core clock speed | 952 MHz vs 250 MHz |
Texture fill rate | 24.48 GTexel / s vs 2 GTexel / s |
Manufacturing process technology | 28 nm vs 180 nm |
Maximum memory size | 2 GB vs 64 MB |
Memory clock speed | 1800 MHz vs 460 MHz |
Benchmarks | |
PassMark - G3D Mark | 1284 vs 6 |
PassMark - G2D Mark | 193 vs 147 |
Compare benchmarks
GPU 1: NVIDIA GeForce 930MX
GPU 2: NVIDIA GeForce2 Ultra
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce 930MX | NVIDIA GeForce2 Ultra |
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PassMark - G3D Mark | 1284 | 6 |
PassMark - G2D Mark | 193 | 147 |
Geekbench - OpenCL | 5526 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 165.338 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.09 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 | |
GFXBench 4.0 - Manhattan (Frames) | 3577 | |
GFXBench 4.0 - T-Rex (Frames) | 3357 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 | |
GFXBench 4.0 - Manhattan (Fps) | 3577 | |
GFXBench 4.0 - T-Rex (Fps) | 3357 | |
3DMark Fire Strike - Graphics Score | 495 |
Compare specifications (specs)
NVIDIA GeForce 930MX | NVIDIA GeForce2 Ultra | |
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Essentials |
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Architecture | Maxwell | Celsius |
Code name | GM108 | NV15 A4 |
Launch date | 1 March 2016 | 14 August 2000 |
Place in performance rating | 1129 | 1126 |
Type | Laptop | Desktop |
Launch price (MSRP) | $499 | |
Technical info |
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Boost clock speed | 1020 MHz | |
Core clock speed | 952 MHz | 250 MHz |
Floating-point performance | 783.4 gflops | |
Manufacturing process technology | 28 nm | 180 nm |
Pipelines | 384 | |
Texture fill rate | 24.48 GTexel / s | 2 GTexel / s |
Thermal Design Power (TDP) | 17 Watt | |
Transistor count | 25 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | AGP 4x |
Supplementary power connectors | None | None |
Length | 183 mm | |
API support |
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DirectX | 12.0 (11_0) | 7.0 |
OpenGL | 4.5 | 1.2 |
Memory |
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Maximum RAM amount | 2 GB | 64 MB |
Memory bandwidth | 14.4 GB / s | 7.36 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 460 MHz |
Memory type | DDR3, GDDR5 | DDR |
Shared memory | 0 | |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus |