NVIDIA GeForce GTS 450 vs NVIDIA Quadro2 Pro
Comparative analysis of NVIDIA GeForce GTS 450 and NVIDIA Quadro2 Pro videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTS 450
- Videocard is newer: launch date 9 year(s) 5 month(s) later
- 7.8x more core clock speed: 1566 MHz vs 200 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 180 nm
- 16x more maximum memory size: 1 GB vs 64 MB
- 3.6x more memory clock speed: 1804 (3608 data rate) MHz vs 500 MHz
- 1323x better performance in PassMark - G3D Mark: 1323 vs 1
- 2.1x better performance in PassMark - G2D Mark: 304 vs 143
Specifications (specs) | |
Launch date | 13 September 2010 vs 22 March 2001 |
Core clock speed | 1566 MHz vs 200 MHz |
Manufacturing process technology | 40 nm vs 180 nm |
Maximum memory size | 1 GB vs 64 MB |
Memory clock speed | 1804 (3608 data rate) MHz vs 500 MHz |
Benchmarks | |
PassMark - G3D Mark | 1323 vs 1 |
PassMark - G2D Mark | 304 vs 143 |
Reasons to consider the NVIDIA Quadro2 Pro
- 31.9x more texture fill rate: 800 MTexel / s vs 25.1 billion / sec
Texture fill rate | 800 MTexel / s vs 25.1 billion / sec |
Compare benchmarks
GPU 1: NVIDIA GeForce GTS 450
GPU 2: NVIDIA Quadro2 Pro
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce GTS 450 | NVIDIA Quadro2 Pro |
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PassMark - G3D Mark | 1323 | 1 |
PassMark - G2D Mark | 304 | 143 |
Geekbench - OpenCL | 5036 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.758 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 302.509 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.965 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 14.925 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 27.656 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2160 | |
GFXBench 4.0 - Manhattan (Frames) | 3365 | |
GFXBench 4.0 - T-Rex (Frames) | 3325 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2160 | |
GFXBench 4.0 - Manhattan (Fps) | 3365 | |
GFXBench 4.0 - T-Rex (Fps) | 3325 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA GeForce GTS 450 | NVIDIA Quadro2 Pro | |
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Essentials |
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Architecture | Fermi | Celsius |
Code name | GF106 | NV15 A4 |
Launch date | 13 September 2010 | 22 March 2001 |
Launch price (MSRP) | $129 | |
Place in performance rating | 1144 | 1147 |
Price now | $64.99 | |
Type | Desktop | Workstation |
Value for money (0-100) | 26.46 | |
Technical info |
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Core clock speed | 1566 MHz | 200 MHz |
CUDA cores | 192 | |
Floating-point performance | 601.3 gflops | |
Manufacturing process technology | 40 nm | 180 nm |
Maximum GPU temperature | 100 °C | |
Pipelines | 192 | |
Texture fill rate | 25.1 billion / sec | 800 MTexel / s |
Thermal Design Power (TDP) | 106 Watt | |
Transistor count | 1,170 million | 25 million |
Video outputs and ports |
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Audio input for HDMI | Internal | |
Display Connectors | 2x DVI, 1x mini-HDMI, Mini HDMITwo Dual Link DVI | 1x DVI, 1x VGA, 1x S-Video |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Compatibility, dimensions and requirements |
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Bus support | PCI-E 2.0 x 16 | |
Height | 4.376" (111 mm) (11.1 cm) | |
Interface | PCIe 2.0 x16 | AGP 4x |
Length | 8.25" (210 mm) (21 cm) | |
SLI options | 2-way | |
Supplementary power connectors | 6-pin | None |
API support |
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DirectX | 12.0 (11_0) | 7.0 |
OpenGL | 4.2 | 1.2 |
Memory |
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Maximum RAM amount | 1 GB | 64 MB |
Memory bandwidth | 57.7 GB / s | 8 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1804 (3608 data rate) MHz | 500 MHz |
Memory type | GDDR5 | DDR |
Technologies |
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3D Vision | ||
CUDA | ||
DSR | ||
SLI |