NVIDIA GeForce GTX 1650 (Laptop) vs NVIDIA Quadro P6000
Comparative analysis of NVIDIA GeForce GTX 1650 (Laptop) and NVIDIA Quadro P6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Compatibility, dimensions and requirements, API support, Memory, Video outputs and ports, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 (Laptop)
- Videocard is newer: launch date 2 year(s) 6 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
Launch date | 23 April 2019 vs 1 October 2016 |
Manufacturing process technology | 12 nm vs 16 nm |
Reasons to consider the NVIDIA Quadro P6000
- Around 8% higher core clock speed: 1506 MHz vs 1395 MHz
- Around 5% higher boost clock speed: 1645 MHz vs 1560 MHz
- 4.3x more pipelines: 3840 vs 896
- 6x more maximum memory size: 24 GB vs 4 GB
- Around 13% higher memory clock speed: 9016 MHz vs 8000 MHz
- Around 83% better performance in PassMark - G2D Mark: 702 vs 384
- 2.2x better performance in PassMark - G3D Mark: 15077 vs 6969
- 2.6x better performance in 3DMark Fire Strike - Graphics Score: 8770 vs 3436
Specifications (specs) | |
Core clock speed | 1506 MHz vs 1395 MHz |
Boost clock speed | 1645 MHz vs 1560 MHz |
Pipelines | 3840 vs 896 |
Maximum memory size | 24 GB vs 4 GB |
Memory clock speed | 9016 MHz vs 8000 MHz |
Benchmarks | |
PassMark - G2D Mark | 702 vs 384 |
PassMark - G3D Mark | 15077 vs 6969 |
3DMark Fire Strike - Graphics Score | 8770 vs 3436 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 (Laptop)
GPU 2: NVIDIA Quadro P6000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 (Laptop) | NVIDIA Quadro P6000 |
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PassMark - G2D Mark | 384 | 702 |
PassMark - G3D Mark | 6969 | 15077 |
3DMark Fire Strike - Graphics Score | 3436 | 8770 |
Geekbench - OpenCL | 60145 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 194.277 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1916.09 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 17.951 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 31.471 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 545.751 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20035 | |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20035 | |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 (Laptop) | NVIDIA Quadro P6000 | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU117 | GP102 |
Launch date | 23 April 2019 | 1 October 2016 |
Place in performance rating | 306 | 218 |
Launch price (MSRP) | $5,999 | |
Price now | $4,403.52 | |
Type | Workstation | |
Value for money (0-100) | 3.90 | |
Technical info |
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Boost clock speed | 1560 MHz | 1645 MHz |
Core clock speed | 1395 MHz | 1506 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Pipelines | 896 | 3840 |
Floating-point performance | 12,634 gflops | |
Texture fill rate | 394.8 GTexel / s | |
Thermal Design Power (TDP) | 250 Watt | |
Transistor count | 11,800 million | |
Compatibility, dimensions and requirements |
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Laptop size | medium sized | |
Interface | PCIe 3.0 x16 | |
Length | 267 mm | |
SLI options | 1 | |
Supplementary power connectors | 1 x 8-pin | |
Width | 2" (5.1 cm) | |
API support |
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DirectX | 12.1 | 12 |
OpenGL | 4.5 | |
Shader Model | 5.1 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 24 GB |
Memory bus width | 128 bit | 384 Bit |
Memory clock speed | 8000 MHz | 9016 MHz |
Memory type | GDDR5 | 384 Bit |
Video outputs and ports |
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Display Connectors | 1x DVI, 4x DisplayPort, DVI-D DP DP DP DP 3-pin Stereo | |
Multi-display synchronization | Quadro Sync II | |
Number of simultaneous displays | 4 | |
Technologies |
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3D Vision Pro | ||
ECC (Error Correcting Code) | ||
High-Performance Video I/O6 | ||
Mosaic | ||
nView Desktop Management |