NVIDIA GeForce MX350 vs NVIDIA GeForce GTX 650
Comparative analysis of NVIDIA GeForce MX350 and NVIDIA GeForce GTX 650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, Memory, API support, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce MX350
- Videocard is newer: launch date 6 year(s) 2 month(s) later
- Around 28% higher core clock speed: 1354 MHz vs 1058 MHz
- 1385.8x more texture fill rate: 46.98 GTexel/s vs 33.9 billion / sec
- Around 67% higher pipelines: 640 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 3.2x lower typical power consumption: 20 Watt vs 64 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- 350.4x more memory clock speed: 1752 MHz (7008 MHz effective) vs 5.0 GB/s
- Around 60% better performance in PassMark - G3D Mark: 2807 vs 1749
- 3x better performance in Geekbench - OpenCL: 13562 vs 4493
- Around 75% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4655 vs 2663
- Around 7% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 3478
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3332
- Around 75% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4655 vs 2663
- Around 7% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 3478
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3332
- 2.3x better performance in 3DMark Fire Strike - Graphics Score: 1247 vs 545
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 27 November 2013 |
Core clock speed | 1354 MHz vs 1058 MHz |
Texture fill rate | 46.98 GTexel/s vs 33.9 billion / sec |
Pipelines | 640 vs 384 |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 20 Watt vs 64 Watt |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 1752 MHz (7008 MHz effective) vs 5.0 GB/s |
Benchmarks | |
PassMark - G3D Mark | 2807 vs 1749 |
Geekbench - OpenCL | 13562 vs 4493 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4655 vs 2663 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3478 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4655 vs 2663 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3478 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3332 |
3DMark Fire Strike - Graphics Score | 1247 vs 545 |
Reasons to consider the NVIDIA GeForce GTX 650
- Around 57% better performance in PassMark - G2D Mark: 368 vs 235
Benchmarks | |
PassMark - G2D Mark | 368 vs 235 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX350
GPU 2: NVIDIA GeForce GTX 650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce MX350 | NVIDIA GeForce GTX 650 |
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PassMark - G3D Mark | 2807 | 1749 |
PassMark - G2D Mark | 235 | 368 |
Geekbench - OpenCL | 13562 | 4493 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4655 | 2663 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3478 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4655 | 2663 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3478 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3332 |
3DMark Fire Strike - Graphics Score | 1247 | 545 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 12.582 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 364.463 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.254 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 18.386 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 23.499 |
Compare specifications (specs)
NVIDIA GeForce MX350 | NVIDIA GeForce GTX 650 | |
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Essentials |
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Architecture | Pascal | Kepler |
Code name | GP107 | GK106 |
Launch date | 10 Feb 2020 | 27 November 2013 |
Place in performance rating | 654 | 1003 |
Type | Laptop | Desktop |
Launch price (MSRP) | $109 | |
Price now | $144.81 | |
Value for money (0-100) | 16.05 | |
Technical info |
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Boost clock speed | 1468 MHz | |
Core clock speed | 1354 MHz | 1058 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 58.72 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 29.36 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1.879 TFLOPS | |
Pipelines | 640 | 384 |
Pixel fill rate | 23.49 GPixel/s | |
Texture fill rate | 46.98 GTexel/s | 33.9 billion / sec |
Thermal Design Power (TDP) | 20 Watt | 64 Watt |
Transistor count | 3300 million | 2,540 million |
CUDA cores | 384 | |
Floating-point performance | 812.5 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | One 6-pin |
Bus support | PCI Express 3.0 | |
Height | 4.38" (11.1 cm) | |
Length | 5.70" (14.5 cm) | |
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 56.06 GB/s | 80.0 GB / s |
Memory bus width | 64 bit | 128-bit GDDR5 |
Memory clock speed | 1752 MHz (7008 MHz effective) | 5.0 GB/s |
Memory type | GDDR5 | GDDR5 |
API support |
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DirectX | 12.0 (11_0) | |
OpenGL | 4.3 | |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |