NVIDIA GeForce MX450 vs NVIDIA GeForce GTX 660

Comparative analysis of NVIDIA GeForce MX450 and NVIDIA GeForce GTX 660 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the NVIDIA GeForce MX450

  • Videocard is newer: launch date 7 year(s) 10 month(s) later
  • Around 42% higher core clock speed: 1395 MHz vs 980 MHz
  • Around 52% higher boost clock speed: 1575 MHz vs 1033 MHz
  • 1285.7x more texture fill rate: 100.8 GTexel/s vs 78.4 billion / sec
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
  • 2.8x lower typical power consumption: 50 Watt vs 140 Watt
  • 1667x more memory clock speed: 10002 MHz vs 6.0 GB/s
  • 2.5x better performance in Geekbench - OpenCL: 28933 vs 11364
  • Around 20% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 849.116 vs 705.293
  • Around 77% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6326 vs 3581
  • Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3710 vs 3690
  • Around 77% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6326 vs 3581
  • Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3710 vs 3690
  • Around 62% better performance in 3DMark Fire Strike - Graphics Score: 2114 vs 1307
Specifications (specs)
Launch date 1 Aug 2020 vs 6 September 2012
Core clock speed 1395 MHz vs 980 MHz
Boost clock speed 1575 MHz vs 1033 MHz
Texture fill rate 100.8 GTexel/s vs 78.4 billion / sec
Manufacturing process technology 12 nm vs 28 nm
Thermal Design Power (TDP) 50 Watt vs 140 Watt
Memory clock speed 10002 MHz vs 6.0 GB/s
Benchmarks
Geekbench - OpenCL 28933 vs 11364
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 849.116 vs 705.293
GFXBench 4.0 - Car Chase Offscreen (Frames) 6326 vs 3581
GFXBench 4.0 - Manhattan (Frames) 3710 vs 3690
GFXBench 4.0 - Car Chase Offscreen (Fps) 6326 vs 3581
GFXBench 4.0 - Manhattan (Fps) 3710 vs 3690
3DMark Fire Strike - Graphics Score 2114 vs 1307

Reasons to consider the NVIDIA GeForce GTX 660

  • Around 7% higher pipelines: 960 vs 896
  • Around 7% better performance in PassMark - G3D Mark: 4017 vs 3750
  • Around 59% better performance in PassMark - G2D Mark: 487 vs 307
Specifications (specs)
Pipelines 960 vs 896
Benchmarks
PassMark - G3D Mark 4017 vs 3750
PassMark - G2D Mark 487 vs 307
GFXBench 4.0 - T-Rex (Frames) 3365 vs 3354
GFXBench 4.0 - T-Rex (Fps) 3365 vs 3354

Compare benchmarks

GPU 1: NVIDIA GeForce MX450
GPU 2: NVIDIA GeForce GTX 660

PassMark - G3D Mark
GPU 1
GPU 2
3750
4017
PassMark - G2D Mark
GPU 1
GPU 2
307
487
Geekbench - OpenCL
GPU 1
GPU 2
28933
11364
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s)
GPU 1
GPU 2
849.116
705.293
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
6326
3581
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3710
3690
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3354
3365
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
6326
3581
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3710
3690
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3354
3365
3DMark Fire Strike - Graphics Score
GPU 1
GPU 2
2114
1307
Name NVIDIA GeForce MX450 NVIDIA GeForce GTX 660
PassMark - G3D Mark 3750 4017
PassMark - G2D Mark 307 487
Geekbench - OpenCL 28933 11364
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 849.116 705.293
GFXBench 4.0 - Car Chase Offscreen (Frames) 6326 3581
GFXBench 4.0 - Manhattan (Frames) 3710 3690
GFXBench 4.0 - T-Rex (Frames) 3354 3365
GFXBench 4.0 - Car Chase Offscreen (Fps) 6326 3581
GFXBench 4.0 - Manhattan (Fps) 3710 3690
GFXBench 4.0 - T-Rex (Fps) 3354 3365
3DMark Fire Strike - Graphics Score 2114 1307
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 30.505
CompuBench 1.5 Desktop - T-Rex (Frames/s) 3.085
CompuBench 1.5 Desktop - Video Composition (Frames/s) 35.416
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 62.69

Compare specifications (specs)

NVIDIA GeForce MX450 NVIDIA GeForce GTX 660

Essentials

Architecture Turing Kepler
Code name N17S-G5 / GP107-670-A1 GK106
Launch date 1 Aug 2020 6 September 2012
Place in performance rating 524 740
Type Laptop Desktop
Launch price (MSRP) $229
Price now $349.99
Value for money (0-100) 14.35

Technical info

Boost clock speed 1575 MHz 1033 MHz
Core clock speed 1395 MHz 980 MHz
Manufacturing process technology 12 nm 28 nm
Pipelines 896 960
Texture fill rate 100.8 GTexel/s 78.4 billion / sec
Thermal Design Power (TDP) 50 Watt 140 Watt
Transistor count 4700 million 2,540 million
CUDA cores 960
Floating-point performance 1,981 gflops

Video outputs and ports

Display Connectors No outputs One Dual Link DVI-I, One Dual Link DVI-D, One HDMI..., 2x DVI, 1x HDMI, 1x DisplayPort
Audio input for HDMI Internal
G-SYNC support
HDCP
HDMI
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 4.0 x4 PCIe 3.0 x16
Supplementary power connectors None One 6-pin
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Length 9.5" (24.1 cm)

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.3
Shader Model 6.5
Vulkan

Memory

Maximum RAM amount 2 GB 2 GB
Memory bandwidth 64.03 GB/s 144.2 GB / s
Memory bus width 64 Bit 192-bit GDDR5
Memory clock speed 10002 MHz 6.0 GB/s
Memory type GDDR5, GDDR6 GDDR5

Technologies

GPU Boost
Optimus
3D Blu-Ray
3D Gaming
3D Vision
Adaptive VSync
CUDA
FXAA
SLI
TXAA