NVIDIA GeForce RTX 2050 Mobile vs AMD FirePro W9000
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and AMD FirePro W9000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 9 year(s) 6 month(s) later
- 638.5x more texture fill rate: 79.68 GTexel/s vs 124.8 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 11.7x lower typical power consumption: 30 Watt vs 350 Watt
- Around 27% better performance in PassMark - G3D Mark: 7769 vs 6138
- Around 37% better performance in Geekbench - OpenCL: 43517 vs 31775
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 14 June 2012 |
Texture fill rate | 79.68 GTexel/s vs 124.8 GTexel / s |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 30 Watt vs 350 Watt |
Benchmarks | |
PassMark - G3D Mark | 7769 vs 6138 |
Geekbench - OpenCL | 43517 vs 31775 |
Reasons to consider the AMD FirePro W9000
- Around 33% higher core clock speed: 975 MHz vs 735 MHz
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- 3.1x more memory clock speed: 5500 MHz vs 1750 MHz, 14 Gbps effective
- Around 50% better performance in PassMark - G2D Mark: 720 vs 481
Specifications (specs) | |
Core clock speed | 975 MHz vs 735 MHz |
Maximum memory size | 6 GB vs 4 GB |
Memory clock speed | 5500 MHz vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
PassMark - G2D Mark | 720 vs 481 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: AMD FirePro W9000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 2050 Mobile | AMD FirePro W9000 |
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PassMark - G2D Mark | 481 | 720 |
PassMark - G3D Mark | 7769 | 6138 |
Geekbench - OpenCL | 43517 | 31775 |
3DMark Fire Strike - Graphics Score | 254 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 84.462 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1734.394 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.988 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 86.984 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 460.234 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | AMD FirePro W9000 | |
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Essentials |
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Architecture | Ampere | GCN 1.0 |
Code name | GA107 | Tahiti |
Launch date | 17 Dec 2021 | 14 June 2012 |
Place in performance rating | 340 | 342 |
Launch price (MSRP) | $3,999 | |
Type | Workstation | |
Technical info |
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Boost clock speed | 1245 MHz | |
Core clock speed | 735 MHz | 975 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | |
Pipelines | 2048 | 2048 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 79.68 GTexel/s | 124.8 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 350 Watt |
Floating-point performance | 3,994 gflops | |
Transistor count | 4,313 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | 6x mini-DisplayPort, 1x SDI |
Dual-link DVI support | ||
StereoOutput3D | ||
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | 279 mm |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Width | 113 mm, 4.4 inches | |
Bus support | PCIe 3.0 | |
Form factor | Full Height / Full Length | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (11_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 6 GB |
Memory bandwidth | 112.0 GB/s | 264 GB / s |
Memory bus width | 64 bit | 384 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 5500 MHz |
Memory type | GDDR6 | GDDR5 |