NVIDIA GeForce RTX 2050 Mobile vs NVIDIA Quadro T1200 Mobile
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA Quadro T1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- 2x more pipelines: 2048 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 40% higher memory clock speed: 1750 MHz, 14 Gbps effective vs 1250 MHz (10 Gbps effective)
- Around 8% better performance in Geekbench - OpenCL: 43499 vs 40286
Specifications (specs) | |
Pipelines | 2048 vs 1024 |
Manufacturing process technology | 8 nm vs 12 nm |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 1250 MHz (10 Gbps effective) |
Benchmarks | |
Geekbench - OpenCL | 43499 vs 40286 |
Reasons to consider the NVIDIA Quadro T1200 Mobile
- Around 16% higher core clock speed: 855 MHz vs 735 MHz
- Around 14% higher boost clock speed: 1425 MHz vs 1245 MHz
- Around 14% higher texture fill rate: 91.20 GTexel/s vs 79.68 GTexel/s
- Around 67% lower typical power consumption: 18 Watt vs 30 Watt
- Around 1% better performance in PassMark - G2D Mark: 483 vs 480
Specifications (specs) | |
Core clock speed | 855 MHz vs 735 MHz |
Boost clock speed | 1425 MHz vs 1245 MHz |
Texture fill rate | 91.20 GTexel/s vs 79.68 GTexel/s |
Thermal Design Power (TDP) | 18 Watt vs 30 Watt |
Benchmarks | |
PassMark - G2D Mark | 483 vs 480 |
PassMark - G3D Mark | 7788 vs 7753 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA Quadro T1200 Mobile
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA Quadro T1200 Mobile |
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PassMark - G2D Mark | 480 | 483 |
PassMark - G3D Mark | 7753 | 7788 |
Geekbench - OpenCL | 43499 | 40286 |
3DMark Fire Strike - Graphics Score | 274 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 | |
GFXBench 4.0 - Manhattan (Frames) | 2476 | |
GFXBench 4.0 - T-Rex (Frames) | 2238 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 | |
GFXBench 4.0 - Manhattan (Fps) | 2476 | |
GFXBench 4.0 - T-Rex (Fps) | 2238 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | NVIDIA Quadro T1200 Mobile | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA107 | TU117 |
Launch date | 17 Dec 2021 | |
Place in performance rating | 348 | 350 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1245 MHz | 1425 MHz |
Core clock speed | 735 MHz | 855 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | 91.20 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | 5.837 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | 2.918 TFLOPS |
Pipelines | 2048 | 1024 |
Pixel fill rate | 39.84 GPixel/s | 45.60 GPixel/s |
Texture fill rate | 79.68 GTexel/s | 91.20 GTexel/s |
Thermal Design Power (TDP) | 30 Watt | 18 Watt |
Transistor count | 4700 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | No outputs |
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | |
Supplementary power connectors | None | |
Width | 113 mm, 4.4 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112.0 GB/s | 160 GB/s |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 1250 MHz (10 Gbps effective) |
Memory type | GDDR6 | GDDR6 |