NVIDIA GeForce RTX 4080 Mobile vs ATI FireGL Z1-128

Comparative analysis of NVIDIA GeForce RTX 4080 Mobile and ATI FireGL Z1-128 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL.

 

Differences

Reasons to consider the NVIDIA GeForce RTX 4080 Mobile

  • Videocard is newer: launch date 22 year(s) 9 month(s) later
  • 4x more core clock speed: 1290 MHz vs 325 MHz
  • 297153.8x more texture fill rate: 386.3 GTexel/s vs 1.3 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 4 nm vs 150 nm
  • 96x more maximum memory size: 12 GB vs 128 MB
  • 3.2x more memory clock speed: 2000 MHz, 16 Gbps effective vs 620 MHz
Launch date 2023 vs 1 October 2002
Core clock speed 1290 MHz vs 325 MHz
Texture fill rate 386.3 GTexel/s vs 1.3 GTexel / s
Manufacturing process technology 4 nm vs 150 nm
Maximum memory size 12 GB vs 128 MB
Memory clock speed 2000 MHz, 16 Gbps effective vs 620 MHz

Compare benchmarks

GPU 1: NVIDIA GeForce RTX 4080 Mobile
GPU 2: ATI FireGL Z1-128

Name NVIDIA GeForce RTX 4080 Mobile ATI FireGL Z1-128
PassMark - G2D Mark 931
PassMark - G3D Mark 24971
3DMark Fire Strike - Graphics Score 4179
Geekbench - OpenCL 159976

Compare specifications (specs)

NVIDIA GeForce RTX 4080 Mobile ATI FireGL Z1-128

Essentials

Architecture Ada Lovelace Rage 8
Code name AD104 R300
Launch date 2023 1 October 2002
Place in performance rating 49 not rated
Type Workstation

Technical info

Boost clock speed 1665 MHz
Core clock speed 1290 MHz 325 MHz
Manufacturing process technology 4 nm 150 nm
Peak Double Precision (FP64) Performance 386.3 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 24.72 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 24.72 TFLOPS
Pipelines 7424
Pixel fill rate 133.2 GPixel/s
Texture fill rate 386.3 GTexel/s 1.3 GTexel / s
Thermal Design Power (TDP) 150 Watt
Transistor count 35800 million 110 million

Video outputs and ports

Display Connectors Portable Device Dependent 2x DVI, 1x S-Video

Compatibility, dimensions and requirements

Form factor IGP
Interface PCIe 4.0 x16 AGP 8x
Supplementary power connectors None None

API support

DirectX 12 Ultimate (12_2) 9.0
OpenCL 3.0
OpenGL 4.6 2.0
Shader Model 6.7
Vulkan

Memory

Maximum RAM amount 12 GB 128 MB
Memory bandwidth 384.0 GB/s 19.84 GB / s
Memory bus width 192 bit 256 Bit
Memory clock speed 2000 MHz, 16 Gbps effective 620 MHz
Memory type GDDR6 DDR