NVIDIA GeForce RTX 4080 Mobile vs NVIDIA GeForce RTX 3090
Comparative analysis of NVIDIA GeForce RTX 4080 Mobile and NVIDIA GeForce RTX 3090 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 4080 Mobile
- Videocard is newer: launch date 4 year(s) 6 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 4 nm vs 8 nm
- 2.3x lower typical power consumption: 150 Watt vs 350 Watt
- Around 64% higher memory clock speed: 2000 MHz, 16 Gbps effective vs 1219 MHz (19.5 Gbps effective)
Launch date | 2023 vs 1 Sep 2020 |
Manufacturing process technology | 4 nm vs 8 nm |
Thermal Design Power (TDP) | 150 Watt vs 350 Watt |
Memory clock speed | 2000 MHz, 16 Gbps effective vs 1219 MHz (19.5 Gbps effective) |
Reasons to consider the NVIDIA GeForce RTX 3090
- Around 8% higher core clock speed: 1395 MHz vs 1290 MHz
- Around 2% higher boost clock speed: 1695 MHz vs 1665 MHz
- Around 44% higher texture fill rate: 556.0 GTexel/s vs 386.3 GTexel/s
- Around 41% higher pipelines: 10496 vs 7424
- 2x more maximum memory size: 24 GB vs 12 GB
- Around 14% better performance in PassMark - G2D Mark: 1058 vs 930
- Around 7% better performance in PassMark - G3D Mark: 26669 vs 24981
- Around 23% better performance in 3DMark Fire Strike - Graphics Score: 5117 vs 4177
- Around 19% better performance in Geekbench - OpenCL: 191142 vs 160136
Specifications (specs) | |
Core clock speed | 1395 MHz vs 1290 MHz |
Boost clock speed | 1695 MHz vs 1665 MHz |
Texture fill rate | 556.0 GTexel/s vs 386.3 GTexel/s |
Pipelines | 10496 vs 7424 |
Maximum memory size | 24 GB vs 12 GB |
Benchmarks | |
PassMark - G2D Mark | 1058 vs 930 |
PassMark - G3D Mark | 26669 vs 24981 |
3DMark Fire Strike - Graphics Score | 5117 vs 4177 |
Geekbench - OpenCL | 191142 vs 160136 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 4080 Mobile
GPU 2: NVIDIA GeForce RTX 3090
PassMark - G2D Mark |
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PassMark - G3D Mark |
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3DMark Fire Strike - Graphics Score |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 4080 Mobile | NVIDIA GeForce RTX 3090 |
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PassMark - G2D Mark | 930 | 1058 |
PassMark - G3D Mark | 24981 | 26669 |
3DMark Fire Strike - Graphics Score | 4177 | 5117 |
Geekbench - OpenCL | 160136 | 191142 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 711.408 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5528.565 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 62.812 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 228.496 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2431.277 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 33398 | |
GFXBench 4.0 - Manhattan (Frames) | 3713 | |
GFXBench 4.0 - T-Rex (Frames) | 3354 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 33398 | |
GFXBench 4.0 - Manhattan (Fps) | 3713 | |
GFXBench 4.0 - T-Rex (Fps) | 3354 |
Compare specifications (specs)
NVIDIA GeForce RTX 4080 Mobile | NVIDIA GeForce RTX 3090 | |
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Essentials |
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Architecture | Ada Lovelace | Ampere |
Code name | AD104 | GA102 |
Launch date | 2023 | 1 Sep 2020 |
Place in performance rating | 46 | 48 |
Launch price (MSRP) | $1499 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1665 MHz | 1695 MHz |
Core clock speed | 1290 MHz | 1395 MHz |
Manufacturing process technology | 4 nm | 8 nm |
Peak Double Precision (FP64) Performance | 386.3 GFLOPS (1:64) | 556.0 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 24.72 TFLOPS (1:1) | 35.58 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 24.72 TFLOPS | 35.58 TFLOPS |
Pipelines | 7424 | 10496 |
Pixel fill rate | 133.2 GPixel/s | 189.8 GPixel/s |
Texture fill rate | 386.3 GTexel/s | 556.0 GTexel/s |
Thermal Design Power (TDP) | 150 Watt | 350 Watt |
Transistor count | 35800 million | 28300 million |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x HDMI, 3x DisplayPort |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | None | 1x 12-pin |
Height | 138 mm (5.4 inches) | |
Length | 313 mm (12.3 inches) | |
Recommended system power (PSU) | 750 Watt | |
Width | Triple-slot | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.2 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 12 GB | 24 GB |
Memory bandwidth | 384.0 GB/s | 936.2 GB/s |
Memory bus width | 192 bit | 384 bit |
Memory clock speed | 2000 MHz, 16 Gbps effective | 1219 MHz (19.5 Gbps effective) |
Memory type | GDDR6 | GDDR6X |