NVIDIA Quadro M4000M vs NVIDIA GeForce 6610 XL
Comparative analysis of NVIDIA Quadro M4000M and NVIDIA GeForce 6610 XL videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M4000M
- Videocard is newer: launch date 10 year(s) 9 month(s) later
- 2.4x more core clock speed: 975 MHz vs 400 MHz
- 24.4x more texture fill rate: 78 GTexel / s vs 3.2 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 110 nm
- 32x more maximum memory size: 4 GB vs 128 MB
- 6.3x more memory clock speed: 5012 MHz vs 800 MHz
- 69.1x better performance in PassMark - G3D Mark: 6149 vs 89
- Around 43% better performance in PassMark - G2D Mark: 412 vs 288
Specifications (specs) | |
Launch date | 18 August 2015 vs 14 November 2004 |
Core clock speed | 975 MHz vs 400 MHz |
Texture fill rate | 78 GTexel / s vs 3.2 GTexel / s |
Manufacturing process technology | 28 nm vs 110 nm |
Maximum memory size | 4 GB vs 128 MB |
Memory clock speed | 5012 MHz vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 6149 vs 89 |
PassMark - G2D Mark | 412 vs 288 |
Compare benchmarks
GPU 1: NVIDIA Quadro M4000M
GPU 2: NVIDIA GeForce 6610 XL
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA Quadro M4000M | NVIDIA GeForce 6610 XL |
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PassMark - G3D Mark | 6149 | 89 |
PassMark - G2D Mark | 412 | 288 |
Geekbench - OpenCL | 19892 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 81.104 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1235.338 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 6.157 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 68.443 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 251.464 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7602 | |
GFXBench 4.0 - Manhattan (Frames) | 2749 | |
GFXBench 4.0 - T-Rex (Frames) | 3093 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7602 | |
GFXBench 4.0 - Manhattan (Fps) | 2749 | |
GFXBench 4.0 - T-Rex (Fps) | 3093 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA Quadro M4000M | NVIDIA GeForce 6610 XL | |
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Essentials |
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Architecture | Maxwell 2.0 | Curie |
Code name | GM204 | NV43 A2 |
Launch date | 18 August 2015 | 14 November 2004 |
Place in performance rating | 564 | 567 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1013 MHz | |
Core clock speed | 975 MHz | 400 MHz |
Floating-point performance | 2,496 gflops | |
Manufacturing process technology | 28 nm | 110 nm |
Pipelines | 1,280 | |
Texture fill rate | 78 GTexel / s | 3.2 GTexel / s |
Thermal Design Power (TDP) | 100 Watt | |
Transistor count | 5,200 million | 146 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | None |
API support |
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DirectX | 12 | 9.0c |
OpenGL | 4.5 | 2.1 |
Shader Model | 5.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 128 MB |
Memory bandwidth | 160 GB / s | 12.8 GB / s |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 800 MHz |
Memory type | GDDR5 | GDDR3 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |