NVIDIA Quadro RTX 4000 Mobile vs AMD Radeon RX Vega 64
Comparative analysis of NVIDIA Quadro RTX 4000 Mobile and AMD Radeon RX Vega 64 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro RTX 4000 Mobile
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- Around 1% higher boost clock speed: 1560 MHz vs 1546 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 2.7x lower typical power consumption: 110 Watt vs 295 Watt
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19529 vs 14744
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19529 vs 14744
Specifications (specs) | |
Launch date | 27 May 2019 vs 7 August 2017 |
Boost clock speed | 1560 MHz vs 1546 MHz |
Manufacturing process technology | 12 nm vs 14 nm |
Thermal Design Power (TDP) | 110 Watt vs 295 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19529 vs 14744 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19529 vs 14744 |
Reasons to consider the AMD Radeon RX Vega 64
- Around 12% higher core clock speed: 1247 MHz vs 1110 MHz
- Around 59% higher texture fill rate: 395.80 GTexel/s vs 249.6 GTexel/s
- 3.2x more pipelines: 8192 vs 2560
- Around 8% higher memory clock speed: 1890 MHz vs 1750 MHz (14000 MHz effective)
- Around 1% better performance in 3DMark Fire Strike - Graphics Score: 7519 vs 7438
- Around 49% better performance in PassMark - G2D Mark: 798 vs 535
- Around 16% better performance in PassMark - G3D Mark: 14296 vs 12291
Specifications (specs) | |
Core clock speed | 1247 MHz vs 1110 MHz |
Texture fill rate | 395.80 GTexel/s vs 249.6 GTexel/s |
Pipelines | 8192 vs 2560 |
Memory clock speed | 1890 MHz vs 1750 MHz (14000 MHz effective) |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 7519 vs 7438 |
PassMark - G2D Mark | 798 vs 535 |
PassMark - G3D Mark | 14296 vs 12291 |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3356 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 4000 Mobile
GPU 2: AMD Radeon RX Vega 64
3DMark Fire Strike - Graphics Score |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 4000 Mobile | AMD Radeon RX Vega 64 |
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3DMark Fire Strike - Graphics Score | 7438 | 7519 |
PassMark - G2D Mark | 535 | 798 |
PassMark - G3D Mark | 12291 | 14296 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19529 | 14744 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19529 | 14744 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3717 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3717 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3358 |
Geekbench - OpenCL | 204168 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 195.478 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2129.009 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.889 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 129.271 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1328.033 |
Compare specifications (specs)
NVIDIA Quadro RTX 4000 Mobile | AMD Radeon RX Vega 64 | |
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Essentials |
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Architecture | Turing | GCN 5.0 |
Code name | TU104 | Vega 10 |
Launch date | 27 May 2019 | 7 August 2017 |
Place in performance rating | 183 | 181 |
Type | Laptop | Desktop |
Design | Radeon RX Vega Series | |
Launch price (MSRP) | $499 | |
Price now | $449.99 | |
Value for money (0-100) | 41.07 | |
Technical info |
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Boost clock speed | 1560 MHz | 1546 MHz |
Core clock speed | 1110 MHz | 1247 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 249.6 GFLOPS (1:32) | 840 GFLOPs |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS (2:1) | 26.7 TFLOPs |
Peak Single Precision (FP32) Performance | 7.987 TFLOPS | 13.4 TFLOPs |
Pipelines | 2560 | 8192 |
Pixel fill rate | 99.84 GPixel/s | 98.90 GP/s |
Texture fill rate | 249.6 GTexel/s | 395.80 GTexel/s |
Thermal Design Power (TDP) | 110 Watt | 295 Watt |
Transistor count | 13600 million | 12,500 million |
Compute units | 64 | |
Floating-point performance | 12.7 TFLOPs | |
Render output units | 64 | |
Stream Processors | 4096 | |
Texture Units | 256 | |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 2x 8-pin |
Width | IGP | |
Length | 279 mm | |
Recommended system power (PSU) | 750 Watt | |
API support |
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DirectX | 12.1 | 12 |
OpenCL | 1.2 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 448 GB/s | 483.8 GB/s |
Memory bus width | 256 bit | 2048 bit |
Memory clock speed | 1750 MHz (14000 MHz effective) | 1890 MHz |
Memory type | GDDR6 | HBM2 |
Technologies |
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AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
FreeSync | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready | ||
ZeroCore |