NVIDIA T500 Mobile vs AMD FirePro W5100
Comparative analysis of NVIDIA T500 Mobile and AMD FirePro W5100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA T500 Mobile
- Videocard is newer: launch date 6 year(s) 8 month(s) later
- Around 47% higher core clock speed: 1365 MHz vs 930 MHz
- 2126.3x more texture fill rate: 94.92 GTexel/s vs 44.64 GTexel / s
- Around 17% higher pipelines: 896 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 2.8x lower typical power consumption: 18 Watt vs 50 Watt
- Around 16% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5095 vs 4397
- Around 16% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5095 vs 4397
- 2.4x better performance in Geekbench - OpenCL: 28574 vs 11724
| Specifications (specs) | |
| Launch date | 2 Dec 2020 vs 31 March 2014 |
| Core clock speed | 1365 MHz vs 930 MHz |
| Texture fill rate | 94.92 GTexel/s vs 44.64 GTexel / s |
| Pipelines | 896 vs 768 |
| Manufacturing process technology | 12 nm vs 28 nm |
| Thermal Design Power (TDP) | 18 Watt vs 50 Watt |
| Benchmarks | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 5095 vs 4397 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 5095 vs 4397 |
| Geekbench - OpenCL | 28574 vs 11724 |
Reasons to consider the AMD FirePro W5100
- 2x more maximum memory size: 4 GB vs 2 GB
- 4.8x more memory clock speed: 6000 MHz vs 1250 MHz (10 Gbps effective)
- Around 15% better performance in GFXBench 4.0 - Manhattan (Frames): 3688 vs 3199
- Around 15% better performance in GFXBench 4.0 - Manhattan (Fps): 3688 vs 3199
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3339
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3339
| Specifications (specs) | |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 6000 MHz vs 1250 MHz (10 Gbps effective) |
| Benchmarks | |
| GFXBench 4.0 - Manhattan (Frames) | 3688 vs 3199 |
| GFXBench 4.0 - Manhattan (Fps) | 3688 vs 3199 |
| GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3339 |
| GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3339 |
Compare benchmarks
GPU 1: NVIDIA T500 Mobile
GPU 2: AMD FirePro W5100
| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Geekbench - OpenCL |
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| Name | NVIDIA T500 Mobile | AMD FirePro W5100 |
|---|---|---|
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 5095 | 4397 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 5095 | 4397 |
| GFXBench 4.0 - Manhattan (Frames) | 3199 | 3688 |
| GFXBench 4.0 - Manhattan (Fps) | 3199 | 3688 |
| GFXBench 4.0 - T-Rex (Frames) | 3339 | 3356 |
| GFXBench 4.0 - T-Rex (Fps) | 3339 | 3356 |
| Geekbench - OpenCL | 28574 | 11724 |
| PassMark - G3D Mark | 2978 | |
| PassMark - G2D Mark | 531 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.15 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 838.518 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.199 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 57.354 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.258 |
Compare specifications (specs)
| NVIDIA T500 Mobile | AMD FirePro W5100 | |
|---|---|---|
Essentials |
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| Architecture | Turing | GCN 2.0 |
| Code name | TU117 | Bonaire |
| Launch date | 2 Dec 2020 | 31 March 2014 |
| Place in performance rating | 625 | 627 |
| Type | Workstation | |
Technical info |
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| Boost clock speed | 1695 MHz | |
| Core clock speed | 1365 MHz | 930 MHz |
| Manufacturing process technology | 12 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 94.92 GFLOPS (1:32) | |
| Peak Half Precision (FP16) Performance | 6.075 TFLOPS (2:1) | |
| Peak Single Precision (FP32) Performance | 3.037 TFLOPS | |
| Pipelines | 896 | 768 |
| Pixel fill rate | 54.24 GPixel/s | |
| Texture fill rate | 94.92 GTexel/s | 44.64 GTexel / s |
| Thermal Design Power (TDP) | 18 Watt | 50 Watt |
| Transistor count | 4700 million | 2,080 million |
| Floating-point performance | 1,428 gflops | |
Video outputs and ports |
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| Display Connectors | No outputs | 4x DisplayPort |
| DisplayPort count | 4 | |
| Dual-link DVI support | ||
| HD сomponent video output | ||
| StereoOutput3D | ||
Compatibility, dimensions and requirements |
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| Form factor | IGP | Full Height / Half Length |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | None |
| Bus support | PCIe 3.0 | |
| Length | 171 mm | |
API support |
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| DirectX | 12.1 | 12.0 (12_0) |
| OpenCL | 3.0 | |
| OpenGL | 4.6 | 4.5 |
| Shader Model | 6.6 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 4 GB |
| Memory bandwidth | 80 GB/s | 96 GB / s |
| Memory bus width | 64 bit | 128 Bit |
| Memory clock speed | 1250 MHz (10 Gbps effective) | 6000 MHz |
| Memory type | GDDR6 | GDDR5 |
