Revue de la carte vidéo AMD Radeon HD 8870M
Radeon HD 8870M carte vidéo sortie par AMD; release date: 1 April 2013. La carte video est conçue pour les ordinateurs desktop et est basé sur la microarchitecture GCN 1.0 nom de code Venus.
Vitesse du noyau - 725 MHz. Vitesse augmenté - 725 MHz. Taux de remplissage de la texture - 31 GTexel / s. Pipelines - 640. Performance de point flottant - 992.0 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 1,500 million.
Type de mémoire: GDDR5. Amonte maximale de RAM - 2 GB. Largeur du bus mémoire - 128 Bit. Vitesse du mémoire - 4500 MHz. Bande passant du mémoire - 72 GB / s. Mémoire partagé - 0.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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Nom | Valeur |
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PassMark - G3D Mark | 1638 |
PassMark - G2D Mark | 629 |
Geekbench - OpenCL | 8637 |
CompuBench 1.5 Desktop - Face Detection | 24.097 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 465.496 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 2.211 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 38.126 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 106.848 mHash/s |
GFXBench 4.0 - Manhattan | 3702 Frames |
GFXBench 4.0 - T-Rex | 3357 Frames |
GFXBench 4.0 - Manhattan | 3702.000 Fps |
GFXBench 4.0 - T-Rex | 3357.000 Fps |
Performance des jeux
1. Counter-Strike: GO (2012)
2. Battlefield 4 (2013)
3. Total War: Rome II (2013)
4. Company of Heroes 2 (2013)
5. Metro: Last Light (2013)
6. BioShock Infinite (2013)
7. StarCraft II: Heart of the Swarm (2013)
8. SimCity (2013)
9. Tomb Raider (2013)
10. Crysis 3 (2013)
11. Hitman: Absolution (2012)
2. Battlefield 4 (2013)
3. Total War: Rome II (2013)
4. Company of Heroes 2 (2013)
5. Metro: Last Light (2013)
6. BioShock Infinite (2013)
7. StarCraft II: Heart of the Swarm (2013)
8. SimCity (2013)
9. Tomb Raider (2013)
10. Crysis 3 (2013)
11. Hitman: Absolution (2012)
12. Call of Duty: Black Ops 2 (2012)
13. Borderlands 2 (2012)
14. Dirt Showdown (2012)
15. Diablo III (2012)
16. Mass Effect 3 (2012)
17. The Elder Scrolls V: Skyrim (2011)
18. Battlefield 3 (2011)
19. Deus Ex Human Revolution (2011)
20. Metro 2033 (2010)
21. Crysis - GPU Benchmark (2007)
22. World in Conflict - Benchmark (2007)
23. World of Warcraft (2005)
13. Borderlands 2 (2012)
14. Dirt Showdown (2012)
15. Diablo III (2012)
16. Mass Effect 3 (2012)
17. The Elder Scrolls V: Skyrim (2011)
18. Battlefield 3 (2011)
19. Deus Ex Human Revolution (2011)
20. Metro 2033 (2010)
21. Crysis - GPU Benchmark (2007)
22. World in Conflict - Benchmark (2007)
23. World of Warcraft (2005)
Counter-Strike: GO (2012)
Low, 1024x768 | 183.20 |
Medium, 1366x768 | 138.40 |
High, 1366x768 | 116.30 |
Battlefield 4 (2013)
Low, 1024x768 | 46.70 |
Medium, 1366x768 | 39.10 |
High, 1366x768 | 35.30 |
Ultra, 1920x1080 | 15.10 |
Total War: Rome II (2013)
Low, 1024x768 | 96.50 |
Medium, 1366x768 | 78.20 |
Company of Heroes 2 (2013)
Low, 1024x768 | 37.40 |
Medium, 1366x768 | 33.60 |
High, 1366x768 | 23.14 |
Metro: Last Light (2013)
Low, 1024x768 | 53.40 |
Medium, 1366x768 | 47.40 |
High, 1366x768 | 30.10 |
BioShock Infinite (2013)
Low, 1280x720 | 70.30 |
Medium, 1366x768 | 55.70 |
High, 1366x768 | 51.40 |
Ultra, 1920x1080 | 19.30 |
StarCraft II: Heart of the Swarm (2013)
Low, 1024x768 | 194.00 |
Medium, 1366x768 | 88.85 |
High, 1366x768 | 71.80 |
Ultra, 1920x1080 | 26.05 |
SimCity (2013)
Low, 1024x768 | 83.30 |
Medium, 1366x768 | 47.80 |
High, 1366x768 | 37.50 |
Ultra, 1920x1080 | 20.30 |
Tomb Raider (2013)
Low, 1024x768 | 117.05 |
Medium, 1366x768 | 80.40 |
High, 1366x768 | 55.30 |
Ultra, 1920x1080 | 25.50 |
Crysis 3 (2013)
Low, 1024x768 | 56.20 |
Medium, 1366x768 | 35.90 |
High, 1366x768 | 24.45 |
Ultra, 1920x1080 | 10.10 |
Hitman: Absolution (2012)
Low, 1024x768 | 31.10 |
Medium, 1366x768 | 27.40 |
High, 1366x768 | 22.70 |
Ultra, 1920x1080 | 13.00 |
Call of Duty: Black Ops 2 (2012)
Low, 1024x768 | 99.50 |
Medium, 1366x768 | 86.90 |
High, 1366x768 | 53.90 |
Ultra, 1920x1080 | 36.40 |
Borderlands 2 (2012)
Low, 1024x768 | 72.30 |
Medium, 1366x768 | 61.10 |
High, 1366x768 | 48.40 |
Ultra, 1920x1080 | 31.50 |
Dirt Showdown (2012)
Low, 1024x768 | 72.90 |
Medium, 1366x768 | 47.20 |
High, 1366x768 | 37.40 |
Ultra, 1920x1080 | 24.50 |
Diablo III (2012)
Low, 1024x768 | 132.90 |
Medium, 1366x768 | 96.20 |
High, 1366x768 | 85.40 |
Ultra, 1920x1080 | 54.20 |
Mass Effect 3 (2012)
Low, 1280x720 | 59.85 |
High, 1366x768 | 59.85 |
Ultra, 1920x1080 | 48.60 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 74.90 |
Medium, 1366x768 | 66.00 |
High, 1366x768 | 52.10 |
Ultra, 1920x1080 | 31.70 |
Battlefield 3 (2011)
Low, 1024x768 | 50.70 |
Medium, 1366x768 | 40.70 |
High, 1366x768 | 38.50 |
Ultra, 1920x1080 | 19.35 |
Deus Ex Human Revolution (2011)
High, 1366x768 | 94.50 |
Ultra, 1920x1080 | 40.10 |
Metro 2033 (2010)
Medium, 1360x768 | 70.50 |
High, 1600x900 | 41.80 |
Ultra, 1920x1080 | 14.90 |
Crysis - GPU Benchmark (2007)
High, 1024x768 | 42.00 |
Ultra, 1920x1080 | 19.21 |
World in Conflict - Benchmark (2007)
Low, 800x600 | 134.00 |
Medium, 1024x768 | 58.00 |
High, 1024x768 | 48.00 |
Ultra, 1920x1080 | 32.00 |
World of Warcraft (2005)
High, 1280x1024 | 59.20 |
Ultra, 1920x1080 | 34.90 |
Caractéristiques
Essentiel |
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Architecture | GCN 1.0 |
Nom de code | Venus |
Conception | AMD Radeon HD 8000M Series |
Date de sortie | 1 April 2013 |
Position dans l’évaluation de la performance | 743 |
Genre | Desktop |
Infos techniques |
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Vitesse augmenté | 725 MHz |
Unités de Compute | 10 |
Vitesse du noyau | 725 MHz |
Performance á point flottant | 992.0 gflops |
Processus de fabrication | 28 nm |
Pipelines | 640 |
Taux de remplissage de la texture | 31 GTexel / s |
Compte de transistor | 1,500 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 |
Taille du laptop | large |
Soutien API |
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DirectX | 11 |
OpenGL | 4.4 |
Mémoire |
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RAM maximale | 2 GB |
Bande passante de la mémoire | 72 GB / s |
Largeur du bus mémoire | 128 Bit |
Vitesse de mémoire | 4500 MHz |
Genre de mémoire | GDDR5 |
Mémoire partagé | 0 |