Revue de la carte vidéo NVIDIA GeForce GT 330M
GeForce GT 330M carte vidéo sortie par NVIDIA; release date: 10 January 2010. La carte video est conçue pour les ordinateurs laptop et est basé sur la microarchitecture Tesla 2.0 nom de code GT216.
Taux de remplissage de la texture - 9.2 GTexel / s. Pipelines - 48. Performance de point flottant - 121.44 gflops. Technologie de fabrication - 40 nm . Compte de transistors - 486 million. Utilisation d’énergie (TDP) - 23 Watt.
Type de mémoire: GDDR2, GDDR3, DDR3. Amonte maximale de RAM - 1 GB. Largeur du bus mémoire - 128 Bit. Bande passant du mémoire - 25.6 GB / s. Mémoire partagé - 0.
Référence
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 T-Rex |
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| Nom | Valeur |
|---|---|
| PassMark - G3D Mark | 218 |
| PassMark - G2D Mark | 42 |
| Geekbench - OpenCL | 5251 |
| GFXBench 4.0 - T-Rex | 1903 Frames |
| GFXBench 4.0 - T-Rex | 1903.000 Fps |
Performance des jeux
StarCraft 2 (2010)
| Low, 1024x768 | 158.00 |
| Medium, 1360x768 | 39.30 |
| High, 1360x768 | 27.20 |
| Ultra, 1920x1080 | 13.90 |
Metro 2033 (2010)
| Low, 800x600 | 34.70 |
| Medium, 1360x768 | 23.20 |
| High, 1600x900 | 10.00 |
GTA IV - Grand Theft Auto (2008)
| Low, 800x600 | 45.56 |
| Medium, 1024x768 | 31.89 |
| High, 1280x1024 | 20.68 |
Left 4 Dead (2008)
| Low, 640x480 | 98.00 |
| High, 1024x768 | 66.00 |
Trackmania Nations Forever (2008)
| Low, 640x480 | 225.00 |
| High, 1024x768 | 61.30 |
| Ultra, 1920x1080 | 23.70 |
Call of Duty 4 - Modern Warfare (2007)
| Low, 800x600 | 170.00 |
| Medium, 1024x768 | 60.00 |
| High, 1280x1024 | 35.50 |
Supreme Commander - FA Bench (2007)
| Low, 1024x768 | 38.60 |
| Medium, 1024x768 | 27.50 |
| High, 1024x768 | 26.50 |
Crysis - GPU Benchmark (2007)
| Low, 1024x768 | 89.90 |
| Medium, 1024x768 | 39.64 |
| High, 1024x768 | 22.54 |
World in Conflict - Benchmark (2007)
| Medium, 1024x768 | 58.00 |
| High, 1024x768 | 29.00 |
Half Life 2 - Lost Coast Benchmark (2005)
| High, 1024x768 | 154.50 |
World of Warcraft (2005)
| Low, 800x600 | 208.00 |
| Medium, 1024x768 | 157.00 |
| High, 1280x1024 | 42.00 |
Doom 3 (2004)
| Low, 640x480 | 204.40 |
| Medium, 640x480 | 203.10 |
| High, 800x600 | 180.60 |
| Ultra, 1024x768 | 140.00 |
Quake 3 Arena - Timedemo (1999)
| High, 1024x768 | 532.00 |
Caractéristiques
Essentiel |
|
| Architecture | Tesla 2.0 |
| Nom de code | GT216 |
| Date de sortie | 10 January 2010 |
| Position dans l’évaluation de la performance | 1584 |
| Genre | Laptop |
Infos techniques |
|
| Noyaux CUDA | 48 |
| Performance á point flottant | 121.44 gflops |
| Gigaflops | 182 |
| Processus de fabrication | 40 nm |
| Pipelines | 48 |
| Taux de remplissage de la texture | 9.2 GTexel / s |
| Thermal Design Power (TDP) | 23 Watt |
| Compte de transistor | 486 million |
Sorties et ports de vidéo |
|
| Connecteurs d’écran | HDMIDual Link DVISingle Link DVIVGADisplayPort |
| HDMI | |
| Résolution VGA maximale | 2048x1536 |
| Soutien de plusiers moniteurs | |
Compatibilité, dimensions et exigences |
|
| Soutien de bus | PCI-E 2.0 |
| Interface | MXM-A (3.0) |
| Taille du laptop | medium sized |
Soutien API |
|
| DirectX | 10.1 |
| OpenGL | 2.1 |
Mémoire |
|
| RAM maximale | 1 GB |
| Bande passante de la mémoire | 25.6 GB / s |
| Largeur du bus mémoire | 128 Bit |
| Genre de mémoire | GDDR2, GDDR3, DDR3 |
| Mémoire partagé | 0 |
Technologies |
|
| CUDA | |
| HybridPower | |
| Power management | 8.0 |
| SLI | |

