NVIDIA GeForce RTX 3080 Mobile versus NVIDIA RTX A6000
Comparaison des cartes vidéo NVIDIA GeForce RTX 3080 Mobile and NVIDIA RTX A6000 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3080 Mobile
- La carte vidéo est plus nouvelle: date de sortie 3 mois plus tard
- 2.6x consummation d’énergie moyen plus bas: 115 Watt versus 300 Watt
- Environ 7% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 190.723 versus 178.784
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 26295 versus 23142
- 2.5x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 9367 versus 3712
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8604 versus 3353
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 26295 versus 23142
- 2.5x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 9367 versus 3712
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8604 versus 3353
Caractéristiques | |
Date de sortie | 12 Jan 2021 versus 5 Oct 2020 |
Thermal Design Power (TDP) | 115 Watt versus 300 Watt |
Référence | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 versus 178.784 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 versus 23142 |
GFXBench 4.0 - Manhattan (Frames) | 9367 versus 3712 |
GFXBench 4.0 - T-Rex (Frames) | 8604 versus 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 versus 23142 |
GFXBench 4.0 - Manhattan (Fps) | 9367 versus 3712 |
GFXBench 4.0 - T-Rex (Fps) | 8604 versus 3353 |
Raisons pour considerer le NVIDIA RTX A6000
- Environ 31% plus haut vitesse du noyau: 1455 MHz versus 1110 MHz
- Environ 20% plus de la vitesse augmenté: 1860 MHz versus 1545 MHz
- times}x plus de taux de remplissage de la texture: 625.0 GTexel/s versus 296.6 GTexel/s
- Environ 75% de pipelines plus haut: 10752 versus 6144
- 6x plus de taille maximale de mémoire : 48 GB versus 8 GB
- Environ 14% plus haut de vitesse de mémoire: 2000 MHz (16 Gbps effective) versus 1750 MHz, 14 Gbps effective
- Environ 98% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 735.8 versus 371.785
- Environ 88% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 58.523 versus 31.212
- Environ 65% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2342.233 versus 1422.602
Caractéristiques | |
Vitesse du noyau | 1455 MHz versus 1110 MHz |
Vitesse augmenté | 1860 MHz versus 1545 MHz |
Taux de remplissage de la texture | 625.0 GTexel/s versus 296.6 GTexel/s |
Pipelines | 10752 versus 6144 |
Taille de mémore maximale | 48 GB versus 8 GB |
Vitesse de mémoire | 2000 MHz (16 Gbps effective) versus 1750 MHz, 14 Gbps effective |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 735.8 versus 371.785 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 58.523 versus 31.212 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2342.233 versus 1422.602 |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3080 Mobile
GPU 2: NVIDIA RTX A6000
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce RTX 3080 Mobile | NVIDIA RTX A6000 |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | 735.8 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | 58.523 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | 178.784 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 | 2342.233 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 | 23142 |
GFXBench 4.0 - Manhattan (Frames) | 9367 | 3712 |
GFXBench 4.0 - T-Rex (Frames) | 8604 | 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 | 23142 |
GFXBench 4.0 - Manhattan (Fps) | 9367 | 3712 |
GFXBench 4.0 - T-Rex (Fps) | 8604 | 3353 |
PassMark - G3D Mark | 4237 | |
PassMark - G2D Mark | 86 | |
Geekbench - OpenCL | 193937 | |
3DMark Fire Strike - Graphics Score | 17833 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3080 Mobile | NVIDIA RTX A6000 | |
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Essentiel |
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Architecture | Ampere | Ampere |
Nom de code | GA104 | GA102 |
Date de sortie | 12 Jan 2021 | 5 Oct 2020 |
Position dans l’évaluation de la performance | 97 | 98 |
Genre | Laptop | |
Prix de sortie (MSRP) | $4649 | |
Infos techniques |
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Vitesse augmenté | 1545 MHz | 1860 MHz |
Vitesse du noyau | 1110 MHz | 1455 MHz |
Processus de fabrication | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS (1:64) | 1250 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS (1:1) | 40.00 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 18.98 TFLOPS | 40.00 TFLOPS |
Pipelines | 6144 | 10752 |
Pixel fill rate | 148.3 GPixel/s | 208.3 GPixel/s |
Taux de remplissage de la texture | 296.6 GTexel/s | 625.0 GTexel/s |
Thermal Design Power (TDP) | 115 Watt | 300 Watt |
Compte de transistor | 17400 million | 28300 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | Portable Device Dependent | 4x DisplayPort |
Compatibilité, dimensions et exigences |
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Hauteur | PCIe 4.0 x16 | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Connecteurs d’énergie supplementaires | None | 8-pin EPS |
Facteur de forme | Dual-slot | |
Longeur | 267 mm (10.5 inches) | |
Énergie du systeme recommandé (PSU) | 700 Watt | |
Largeur | 112 mm (4.4 inches) | |
Soutien API |
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DirectX | 12 Ultimate (12_2) | 12.2 |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.6 |
Vulkan | ||
Mémoire |
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RAM maximale | 8 GB | 48 GB |
Bande passante de la mémoire | 448.0 GB/s | 768 GB/s |
Largeur du bus mémoire | 256 bit | 384 bit |
Vitesse de mémoire | 1750 MHz, 14 Gbps effective | 2000 MHz (16 Gbps effective) |
Genre de mémoire | GDDR6 | GDDR6 |
Technologies |
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GPU Boost | ||
VR Ready |