Intel UHD Graphics 730 vs Intel HD Graphics 5500
Vergleichende Analyse von Intel UHD Graphics 730 und Intel HD Graphics 5500 Videokarten für alle bekannten Merkmale in den folgenden Kategorien: Essenzielles, Technische Info, Videoausgänge und Anschlüsse, Kompatibilität, Abmessungen und Anforderungen, API-Unterstützung, Speicher, Technologien. Benchmark-Videokarten Leistungsanalyse: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).
Unterschiede
Gründe, die für die Berücksichtigung der Intel UHD Graphics 730
- Grafikkarte ist neuer: Startdatum 10 Jahr(e) 10 Monat(e) später
- 3x mehr Kerntaktfrequenz: 300 MHz vs 100 MHz
- Etwa 37% höhere Boost-Taktfrequenz: 1300 MHz vs 950 MHz
- 8x mehr Leitungssysteme: 192 vs 24
- 2.6x bessere Leistung in PassMark - G3D Mark: 1573 vs 594
- Etwa 79% bessere Leistung in PassMark - G2D Mark: 412 vs 230
- 2.6x bessere Leistung in Geekbench - OpenCL: 5967 vs 2262
- 3.1x bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Frames): 2429 vs 781
- 6.9x bessere Leistung in GFXBench 4.0 - Manhattan (Frames): 5221 vs 754
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Frames): 3309 vs 1397
- 3.1x bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Fps): 2429 vs 781
- 6.9x bessere Leistung in GFXBench 4.0 - Manhattan (Fps): 5221 vs 754
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Fps): 3309 vs 1397
- 2.6x bessere Leistung in 3DMark Fire Strike - Graphics Score: 603 vs 233
Spezifikationen | |
Startdatum | 2021 vs 5 September 2014 |
Kerntaktfrequenz | 300 MHz vs 100 MHz |
Boost-Taktfrequenz | 1300 MHz vs 950 MHz |
Leitungssysteme | 192 vs 24 |
Benchmarks | |
PassMark - G3D Mark | 1573 vs 594 |
PassMark - G2D Mark | 412 vs 230 |
Geekbench - OpenCL | 5967 vs 2262 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 vs 781 |
GFXBench 4.0 - Manhattan (Frames) | 5221 vs 754 |
GFXBench 4.0 - T-Rex (Frames) | 3309 vs 1397 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 vs 781 |
GFXBench 4.0 - Manhattan (Fps) | 5221 vs 754 |
GFXBench 4.0 - T-Rex (Fps) | 3309 vs 1397 |
3DMark Fire Strike - Graphics Score | 603 vs 233 |
Benchmarks vergleichen
GPU 1: Intel UHD Graphics 730
GPU 2: Intel HD Graphics 5500
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | Intel UHD Graphics 730 | Intel HD Graphics 5500 |
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PassMark - G3D Mark | 1573 | 594 |
PassMark - G2D Mark | 412 | 230 |
Geekbench - OpenCL | 5967 | 2262 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | 781 |
GFXBench 4.0 - Manhattan (Frames) | 5221 | 754 |
GFXBench 4.0 - T-Rex (Frames) | 3309 | 1397 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | 781 |
GFXBench 4.0 - Manhattan (Fps) | 5221 | 754 |
GFXBench 4.0 - T-Rex (Fps) | 3309 | 1397 |
3DMark Fire Strike - Graphics Score | 603 | 233 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 3.422 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 195.811 |
Vergleichen Sie Spezifikationen
Intel UHD Graphics 730 | Intel HD Graphics 5500 | |
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Essenzielles |
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Architektur | Generation 12.1 | Generation 8.0 |
Codename | Rocket Lake GT1 | Broadwell GT2 |
Startdatum | 2021 | 5 September 2014 |
Platz in der Leistungsbewertung | 633 | 1478 |
Typ | Desktop | Laptop |
Technische Info |
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Boost-Taktfrequenz | 1300 MHz | 950 MHz |
Berechnungseinheiten | 24 | |
Kerntaktfrequenz | 300 MHz | 100 MHz |
Fertigungsprozesstechnik | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Leitungssysteme | 192 | 24 |
Pixel fill rate | 10.40 GPixel/s | |
Texturfüllrate | 15.60 GTexel/s | |
Thermische Designleistung (TDP) | 15 Watt | 15 Watt |
Anzahl der Transistoren | 1,300 million | |
Videoausgänge und Anschlüsse |
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Display-Anschlüsse | No outputs | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
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Schnittstelle | PCIe 3.0 x1 | PCIe 2.0 x1 |
API-Unterstützung |
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DirectX | 12.0 (12_1) | 12.0 (11_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Speicher |
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Breite des Speicherbusses | 64 / 128 Bit | 64 / 128 Bit |
Gemeinsamer Speicher | 1 | 1 |
Technologien |
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Quick Sync |