Intel UHD Graphics 730 vs Intel HD Graphics 5500

Comparative analysis of Intel UHD Graphics 730 and Intel HD Graphics 5500 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).

 

Differences

Reasons to consider the Intel UHD Graphics 730

  • Videocard is newer: launch date 10 year(s) 10 month(s) later
  • 3x more core clock speed: 300 MHz vs 100 MHz
  • Around 37% higher boost clock speed: 1300 MHz vs 950 MHz
  • 8x more pipelines: 192 vs 24
  • 2.6x better performance in PassMark - G3D Mark: 1573 vs 594
  • Around 79% better performance in PassMark - G2D Mark: 412 vs 230
  • 2.6x better performance in Geekbench - OpenCL: 5967 vs 2262
  • 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2429 vs 781
  • 6.9x better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 754
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 3309 vs 1397
  • 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2429 vs 781
  • 6.9x better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 754
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 3309 vs 1397
  • 2.6x better performance in 3DMark Fire Strike - Graphics Score: 603 vs 233
Specifications (specs)
Launch date 2021 vs 5 September 2014
Core clock speed 300 MHz vs 100 MHz
Boost clock speed 1300 MHz vs 950 MHz
Pipelines 192 vs 24
Benchmarks
PassMark - G3D Mark 1573 vs 594
PassMark - G2D Mark 412 vs 230
Geekbench - OpenCL 5967 vs 2262
GFXBench 4.0 - Car Chase Offscreen (Frames) 2429 vs 781
GFXBench 4.0 - Manhattan (Frames) 5221 vs 754
GFXBench 4.0 - T-Rex (Frames) 3309 vs 1397
GFXBench 4.0 - Car Chase Offscreen (Fps) 2429 vs 781
GFXBench 4.0 - Manhattan (Fps) 5221 vs 754
GFXBench 4.0 - T-Rex (Fps) 3309 vs 1397
3DMark Fire Strike - Graphics Score 603 vs 233

Compare benchmarks

GPU 1: Intel UHD Graphics 730
GPU 2: Intel HD Graphics 5500

PassMark - G3D Mark
GPU 1
GPU 2
1573
594
PassMark - G2D Mark
GPU 1
GPU 2
412
230
Geekbench - OpenCL
GPU 1
GPU 2
5967
2262
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2429
781
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
5221
754
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3309
1397
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2429
781
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
5221
754
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3309
1397
3DMark Fire Strike - Graphics Score
GPU 1
GPU 2
603
233
Name Intel UHD Graphics 730 Intel HD Graphics 5500
PassMark - G3D Mark 1573 594
PassMark - G2D Mark 412 230
Geekbench - OpenCL 5967 2262
GFXBench 4.0 - Car Chase Offscreen (Frames) 2429 781
GFXBench 4.0 - Manhattan (Frames) 5221 754
GFXBench 4.0 - T-Rex (Frames) 3309 1397
GFXBench 4.0 - Car Chase Offscreen (Fps) 2429 781
GFXBench 4.0 - Manhattan (Fps) 5221 754
GFXBench 4.0 - T-Rex (Fps) 3309 1397
3DMark Fire Strike - Graphics Score 603 233
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 3.422
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 195.811

Compare specifications (specs)

Intel UHD Graphics 730 Intel HD Graphics 5500

Essentials

Architecture Generation 12.1 Generation 8.0
Code name Rocket Lake GT1 Broadwell GT2
Launch date 2021 5 September 2014
Place in performance rating 633 1478
Type Desktop Laptop

Technical info

Boost clock speed 1300 MHz 950 MHz
Compute units 24
Core clock speed 300 MHz 100 MHz
Manufacturing process technology 14 nm 14 nm
Peak Double Precision (FP64) Performance 124.8 GFLOPS (1:4)
Peak Half Precision (FP16) Performance 998.4 GFLOPS (2:1)
Peak Single Precision (FP32) Performance 499.2 GFLOPS
Pipelines 192 24
Pixel fill rate 10.40 GPixel/s
Texture fill rate 15.60 GTexel/s
Thermal Design Power (TDP) 15 Watt 15 Watt
Transistor count 1,300 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 2.0 x1

API support

DirectX 12.0 (12_1) 12.0 (11_1)
OpenCL 3.0
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Memory bus width 64 / 128 Bit 64 / 128 Bit
Shared memory 1 1

Technologies

Quick Sync