NVIDIA GeForce GTX 580M videocard review

NVIDIA GeForce GTX 580M

GeForce GTX 580M videocard released by NVIDIA; release date: 28 June 2011. The videocard is designed for laptop-computers and based on Fermi 2.0 microarchitecture codenamed GF114.

Core clock speed - 620 MHz. Texture fill rate - 39.7 billion / sec. Pipelines - 384. Floating-point performance - 952.3 gflops. Manufacturing process technology - 40 nm. Transistors count - 1,950 million. Power consumption (TDP) - 100 Watt.

Memory type: GDDR5. Maximum RAM amount - 2 GB. Memory bus width - 256 Bit. Memory clock speed - 1500 MHz. Memory bandwidth - 96.0 GB / s. Shared memory - 0.

Benchmarks

PassMark
G3D Mark
Top 1 GPU
This GPU
38534
2074
PassMark
G2D Mark
Top 1 GPU
This GPU
1294
349
Geekbench
OpenCL
Top 1 GPU
This GPU
345391
6389
CompuBench 1.5 Desktop
Face Detection
Top 1 GPU
This GPU
939.363 mPixels/s
24.415 mPixels/s
CompuBench 1.5 Desktop
Ocean Surface Simulation
Top 1 GPU
This GPU
14101.507 Frames/s
690.980 Frames/s
CompuBench 1.5 Desktop
T-Rex
Top 1 GPU
This GPU
93.230 Frames/s
1.830 Frames/s
CompuBench 1.5 Desktop
Video Composition
Top 1 GPU
This GPU
530.303 Frames/s
29.702 Frames/s
CompuBench 1.5 Desktop
Bitcoin Mining
Top 1 GPU
This GPU
4413.025 mHash/s
67.215 mHash/s
GFXBench 4.0
Car Chase Offscreen
Top 1 GPU
This GPU
34770 Frames
2664 Frames
GFXBench 4.0
Manhattan
Top 1 GPU
This GPU
27823 Frames
3626 Frames
GFXBench 4.0
T-Rex
Top 1 GPU
This GPU
69225 Frames
3318 Frames
GFXBench 4.0
Car Chase Offscreen
Top 1 GPU
This GPU
34770.000 Fps
2664.000 Fps
GFXBench 4.0
Manhattan
Top 1 GPU
This GPU
27823.000 Fps
3626.000 Fps
GFXBench 4.0
T-Rex
Top 1 GPU
This GPU
69225.000 Fps
3318.000 Fps
Name Value
PassMark - G3D Mark 2074
PassMark - G2D Mark 349
Geekbench - OpenCL 6389
CompuBench 1.5 Desktop - Face Detection 24.415 mPixels/s
CompuBench 1.5 Desktop - Ocean Surface Simulation 690.980 Frames/s
CompuBench 1.5 Desktop - T-Rex 1.830 Frames/s
CompuBench 1.5 Desktop - Video Composition 29.702 Frames/s
CompuBench 1.5 Desktop - Bitcoin Mining 67.215 mHash/s
GFXBench 4.0 - Car Chase Offscreen 2664 Frames
GFXBench 4.0 - Manhattan 3626 Frames
GFXBench 4.0 - T-Rex 3318 Frames
GFXBench 4.0 - Car Chase Offscreen 2664.000 Fps
GFXBench 4.0 - Manhattan 3626.000 Fps
GFXBench 4.0 - T-Rex 3318.000 Fps

Games performance

Dirt Showdown (2012)

Low, 1024x76879.60
Medium, 1366x76862.60
High, 1366x76861.40
Ultra, 1920x108034.30

Diablo III (2012)

Low, 1024x768191.20
Medium, 1366x768156.90
High, 1366x76899.70
Ultra, 1920x108070.90

Mass Effect 3 (2012)

Low, 1280x72060.00
High, 1366x76859.90
Ultra, 1920x108059.50

The Elder Scrolls V: Skyrim (2011)

Low, 1280x72061.10
Medium, 1366x76856.10
High, 1366x76847.10
Ultra, 1920x108032.90

Battlefield 3 (2011)

Low, 1024x76898.10
Medium, 1366x76869.50
High, 1366x76854.30
Ultra, 1920x108024.00

Deus Ex Human Revolution (2011)

Low, 1024x768235.00
High, 1366x768124.50
Ultra, 1920x108046.00

StarCraft 2 (2010)

Low, 1024x768265.30
Medium, 1360x768104.60
High, 1360x768100.90
Ultra, 1920x108059.90

Metro 2033 (2010)

Low, 800x600129.10
Medium, 1360x76895.60
High, 1600x90052.30
Ultra, 1920x108017.30

Stalker: Call of Pripyat (2010)

Ultra, 1920x120042.00

GTA IV - Grand Theft Auto (2008)

High, 1280x102464.00

Left 4 Dead (2008)

High, 1024x768120.00

Trackmania Nations Forever (2008)

Low, 640x480373.00
High, 1024x768118.00
Ultra, 1920x108079.30

Supreme Commander - FA Bench (2007)

Ultra, 1920x108053.40

Crysis - GPU Benchmark (2007)

Low, 1024x768139.00
Medium, 1024x768100.00
High, 1024x76883.00
Ultra, 1920x108024.30

World in Conflict - Benchmark (2007)

Low, 800x600246.00
Medium, 1024x768123.00
High, 1024x768110.00
Ultra, 1920x108053.00

Half Life 2 - Lost Coast Benchmark (2005)

High, 1024x768245.00

World of Warcraft (2005)

High, 1280x102481.00

Doom 3 (2004)

Ultra, 1024x768305.00

Quake 3 Arena - Timedemo (1999)

High, 1024x768613.00

Specifications (specs)

Essentials

Architecture Fermi 2.0
Code name GF114
Launch date 28 June 2011
Place in performance rating 929
Type Laptop

Technical info

Core clock speed 620 MHz
CUDA cores 384
Floating-point performance 952.3 gflops
Manufacturing process technology 40 nm
Pipelines 384
Texture fill rate 39.7 billion / sec
Thermal Design Power (TDP) 100 Watt
Transistor count 1,950 million

Video outputs and ports

Display Connectors No outputs

Compatibility, dimensions and requirements

Bus support PCI-E 2.0
Interface MXM-B (3.0)
Laptop size large
SLI options 2-way
Supplementary power connectors None

API support

DirectX 12 API
OpenCL 1.1
OpenGL 4.5

Memory

Maximum RAM amount 2 GB
Memory bandwidth 96.0 GB / s
Memory bus width 256 Bit
Memory clock speed 1500 MHz
Memory type GDDR5
Shared memory 0

Technologies

3D Blu-Ray
3D Gaming
3D Vision
CUDA
DirectX 11 DirectX 11
Optimus
SLI