Revue de la carte vidéo NVIDIA GeForce GTX 580M
GeForce GTX 580M carte vidéo sortie par NVIDIA; release date: 28 June 2011. La carte video est conçue pour les ordinateurs laptop et est basé sur la microarchitecture Fermi 2.0 nom de code GF114.
Vitesse du noyau - 620 MHz. Taux de remplissage de la texture - 39.7 billion / sec. Pipelines - 384. Performance de point flottant - 952.3 gflops. Technologie de fabrication - 40 nm . Compte de transistors - 1,950 million. Utilisation d’énergie (TDP) - 100 Watt.
Type de mémoire: GDDR5. Amonte maximale de RAM - 2 GB. Largeur du bus mémoire - 256 Bit. Vitesse du mémoire - 1500 MHz. Bande passant du mémoire - 96.0 GB / s. Mémoire partagé - 0.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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Nom | Valeur |
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PassMark - G3D Mark | 2074 |
PassMark - G2D Mark | 349 |
Geekbench - OpenCL | 6389 |
CompuBench 1.5 Desktop - Face Detection | 24.415 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 690.980 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 1.830 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 29.702 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 67.215 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 2664 Frames |
GFXBench 4.0 - Manhattan | 3626 Frames |
GFXBench 4.0 - T-Rex | 3318 Frames |
GFXBench 4.0 - Car Chase Offscreen | 2664.000 Fps |
GFXBench 4.0 - Manhattan | 3626.000 Fps |
GFXBench 4.0 - T-Rex | 3318.000 Fps |
Performance des jeux
1. Dirt Showdown (2012)
2. Diablo III (2012)
3. Mass Effect 3 (2012)
4. The Elder Scrolls V: Skyrim (2011)
5. Battlefield 3 (2011)
6. Deus Ex Human Revolution (2011)
7. StarCraft 2 (2010)
8. Metro 2033 (2010)
9. Stalker: Call of Pripyat (2010)
2. Diablo III (2012)
3. Mass Effect 3 (2012)
4. The Elder Scrolls V: Skyrim (2011)
5. Battlefield 3 (2011)
6. Deus Ex Human Revolution (2011)
7. StarCraft 2 (2010)
8. Metro 2033 (2010)
9. Stalker: Call of Pripyat (2010)
10. GTA IV - Grand Theft Auto (2008)
11. Left 4 Dead (2008)
12. Trackmania Nations Forever (2008)
13. Supreme Commander - FA Bench (2007)
14. Crysis - GPU Benchmark (2007)
15. World in Conflict - Benchmark (2007)
16. Half Life 2 - Lost Coast Benchmark (2005)
17. World of Warcraft (2005)
18. Doom 3 (2004)
19. Quake 3 Arena - Timedemo (1999)
11. Left 4 Dead (2008)
12. Trackmania Nations Forever (2008)
13. Supreme Commander - FA Bench (2007)
14. Crysis - GPU Benchmark (2007)
15. World in Conflict - Benchmark (2007)
16. Half Life 2 - Lost Coast Benchmark (2005)
17. World of Warcraft (2005)
18. Doom 3 (2004)
19. Quake 3 Arena - Timedemo (1999)
Dirt Showdown (2012)
Low, 1024x768 | 79.60 |
Medium, 1366x768 | 62.60 |
High, 1366x768 | 61.40 |
Ultra, 1920x1080 | 34.30 |
Diablo III (2012)
Low, 1024x768 | 191.20 |
Medium, 1366x768 | 156.90 |
High, 1366x768 | 99.70 |
Ultra, 1920x1080 | 70.90 |
Mass Effect 3 (2012)
Low, 1280x720 | 60.00 |
High, 1366x768 | 59.90 |
Ultra, 1920x1080 | 59.50 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 61.10 |
Medium, 1366x768 | 56.10 |
High, 1366x768 | 47.10 |
Ultra, 1920x1080 | 32.90 |
Battlefield 3 (2011)
Low, 1024x768 | 98.10 |
Medium, 1366x768 | 69.50 |
High, 1366x768 | 54.30 |
Ultra, 1920x1080 | 24.00 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 235.00 |
High, 1366x768 | 124.50 |
Ultra, 1920x1080 | 46.00 |
StarCraft 2 (2010)
Low, 1024x768 | 265.30 |
Medium, 1360x768 | 104.60 |
High, 1360x768 | 100.90 |
Ultra, 1920x1080 | 59.90 |
Metro 2033 (2010)
Low, 800x600 | 129.10 |
Medium, 1360x768 | 95.60 |
High, 1600x900 | 52.30 |
Ultra, 1920x1080 | 17.30 |
Stalker: Call of Pripyat (2010)
Ultra, 1920x1200 | 42.00 |
GTA IV - Grand Theft Auto (2008)
High, 1280x1024 | 64.00 |
Left 4 Dead (2008)
High, 1024x768 | 120.00 |
Trackmania Nations Forever (2008)
Low, 640x480 | 373.00 |
High, 1024x768 | 118.00 |
Ultra, 1920x1080 | 79.30 |
Supreme Commander - FA Bench (2007)
Ultra, 1920x1080 | 53.40 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 139.00 |
Medium, 1024x768 | 100.00 |
High, 1024x768 | 83.00 |
Ultra, 1920x1080 | 24.30 |
World in Conflict - Benchmark (2007)
Low, 800x600 | 246.00 |
Medium, 1024x768 | 123.00 |
High, 1024x768 | 110.00 |
Ultra, 1920x1080 | 53.00 |
Half Life 2 - Lost Coast Benchmark (2005)
High, 1024x768 | 245.00 |
World of Warcraft (2005)
High, 1280x1024 | 81.00 |
Doom 3 (2004)
Ultra, 1024x768 | 305.00 |
Quake 3 Arena - Timedemo (1999)
High, 1024x768 | 613.00 |
Caractéristiques
Essentiel |
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Architecture | Fermi 2.0 |
Nom de code | GF114 |
Date de sortie | 28 June 2011 |
Position dans l’évaluation de la performance | 926 |
Genre | Laptop |
Infos techniques |
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Vitesse du noyau | 620 MHz |
Noyaux CUDA | 384 |
Performance á point flottant | 952.3 gflops |
Processus de fabrication | 40 nm |
Pipelines | 384 |
Taux de remplissage de la texture | 39.7 billion / sec |
Thermal Design Power (TDP) | 100 Watt |
Compte de transistor | 1,950 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
Compatibilité, dimensions et exigences |
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Soutien de bus | PCI-E 2.0 |
Interface | MXM-B (3.0) |
Taille du laptop | large |
Options SLI | 2-way |
Connecteurs d’énergie supplementaires | None |
Soutien API |
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DirectX | 12 API |
OpenCL | 1.1 |
OpenGL | 4.5 |
Mémoire |
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RAM maximale | 2 GB |
Bande passante de la mémoire | 96.0 GB / s |
Largeur du bus mémoire | 256 Bit |
Vitesse de mémoire | 1500 MHz |
Genre de mémoire | GDDR5 |
Mémoire partagé | 0 |
Technologies |
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3D Blu-Ray | |
3D Gaming | |
3D Vision | |
CUDA | |
DirectX 11 | DirectX 11 |
Optimus | |
SLI |