AMD Radeon 610M (Dragon Range) vs NVIDIA GeForce FX Go5650
Comparative analysis of AMD Radeon 610M (Dragon Range) and NVIDIA GeForce FX Go5650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the AMD Radeon 610M (Dragon Range)
- Videocard is newer: launch date 19 year(s) 10 month(s) later
- Around 23% higher core clock speed: 400 MHz vs 325 MHz
- 13538.5x more texture fill rate: 17.60 GTexel/s vs 1.3 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 130 nm
- Around 23% better performance in PassMark - G2D Mark: 259 vs 211
- 64.8x better performance in PassMark - G3D Mark: 1101 vs 17
Specifications (specs) | |
Launch date | 3 Jan 2023 vs 1 March 2003 |
Core clock speed | 400 MHz vs 325 MHz |
Texture fill rate | 17.60 GTexel/s vs 1.3 GTexel / s |
Manufacturing process technology | 6 nm vs 130 nm |
Benchmarks | |
PassMark - G2D Mark | 259 vs 211 |
PassMark - G3D Mark | 1101 vs 17 |
Compare benchmarks
GPU 1: AMD Radeon 610M (Dragon Range)
GPU 2: NVIDIA GeForce FX Go5650
PassMark - G2D Mark |
|
|
||||
PassMark - G3D Mark |
|
|
Name | AMD Radeon 610M (Dragon Range) | NVIDIA GeForce FX Go5650 |
---|---|---|
Geekbench - OpenCL | 4938 | |
PassMark - G2D Mark | 259 | 211 |
PassMark - G3D Mark | 1101 | 17 |
Compare specifications (specs)
AMD Radeon 610M (Dragon Range) | NVIDIA GeForce FX Go5650 | |
---|---|---|
Essentials |
||
Architecture | RDNA 2.0 | Rankine |
Code name | Dragon Range | NV31 A1 |
Launch date | 3 Jan 2023 | 1 March 2003 |
Place in performance rating | 828 | 827 |
Type | Desktop | |
Technical info |
||
Boost clock speed | 2200 MHz | |
Compute units | 2 | |
Core clock speed | 400 MHz | 325 MHz |
Manufacturing process technology | 6 nm | 130 nm |
Peak Double Precision (FP64) Performance | 35.20 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 1,126 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 563.2 GFLOPS | |
Pipelines | 128 | |
Pixel fill rate | 8.800 GPixel/s | |
Texture fill rate | 17.60 GTexel/s | 1.3 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | |
Transistor count | 80 million | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | No outputs |
Compatibility, dimensions and requirements |
||
Form factor | IGP | |
Interface | PCIe 4.0 x8 | AGP 8x |
Supplementary power connectors | None | |
API support |
||
DirectX | 12 Ultimate (12_2) | 9.0a |
OpenCL | 2.1 | |
OpenGL | 4.6 | 1.5 (2.1) |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | System Shared | 128 MB |
Memory bandwidth | System Dependent | 9.44 GB / s |
Memory bus width | System Shared | 128 Bit |
Memory clock speed | System Shared | 590 MHz |
Memory type | System Shared | DDR |