AMD Radeon 610M (Dragon Range) vs NVIDIA GeForce GT 640M
Comparative analysis of AMD Radeon 610M (Dragon Range) and NVIDIA GeForce GT 640M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon 610M (Dragon Range)
- Videocard is newer: launch date 10 year(s) 9 month(s) later
- 3.4x more boost clock speed: 2200 MHz vs 645 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 28 nm
- 2.1x lower typical power consumption: 15 Watt vs 32 Watt
- Around 60% better performance in Geekbench - OpenCL: 5090 vs 3186
- Around 30% better performance in PassMark - G2D Mark: 265 vs 204
- Around 18% better performance in PassMark - G3D Mark: 1103 vs 931
Specifications (specs) | |
Launch date | 3 Jan 2023 vs 22 March 2012 |
Boost clock speed | 2200 MHz vs 645 MHz |
Manufacturing process technology | 6 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 32 Watt |
Benchmarks | |
Geekbench - OpenCL | 5090 vs 3186 |
PassMark - G2D Mark | 265 vs 204 |
PassMark - G3D Mark | 1103 vs 931 |
Reasons to consider the NVIDIA GeForce GT 640M
- 3x more pipelines: 384 vs 128
Pipelines | 384 vs 128 |
Compare benchmarks
GPU 1: AMD Radeon 610M (Dragon Range)
GPU 2: NVIDIA GeForce GT 640M
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon 610M (Dragon Range) | NVIDIA GeForce GT 640M |
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Geekbench - OpenCL | 5090 | 3186 |
PassMark - G2D Mark | 265 | 204 |
PassMark - G3D Mark | 1103 | 931 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 7.861 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 275.972 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.727 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.445 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 17.381 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1476 | |
GFXBench 4.0 - Manhattan (Frames) | 1963 | |
GFXBench 4.0 - T-Rex (Frames) | 2580 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1476 | |
GFXBench 4.0 - Manhattan (Fps) | 1963 | |
GFXBench 4.0 - T-Rex (Fps) | 2580 |
Compare specifications (specs)
AMD Radeon 610M (Dragon Range) | NVIDIA GeForce GT 640M | |
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Essentials |
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Architecture | RDNA 2.0 | Kepler |
Code name | Dragon Range | GK107 |
Launch date | 3 Jan 2023 | 22 March 2012 |
Place in performance rating | 840 | 1352 |
Type | Laptop | |
Technical info |
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Boost clock speed | 2200 MHz | 645 MHz |
Compute units | 2 | |
Core clock speed | 400 MHz | |
Manufacturing process technology | 6 nm | 28 nm |
Peak Double Precision (FP64) Performance | 35.20 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 1,126 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 563.2 GFLOPS | |
Pipelines | 128 | 384 |
Pixel fill rate | 8.800 GPixel/s | |
Texture fill rate | 17.60 GTexel/s | |
Thermal Design Power (TDP) | 15 Watt | 32 Watt |
CUDA cores | 384 | |
Floating-point performance | 480.0 gflops | |
Transistor count | 1,270 million | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 API |
OpenCL | 2.1 | 1.1 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | System Shared | 2 GB |
Memory bandwidth | System Dependent | |
Memory bus width | System Shared | 128bit |
Memory clock speed | System Shared | 1800 MHz |
Memory type | System Shared | DDR3\GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Blu-Ray | ||
3D Vision | ||
CUDA | ||
DirectCompute | ||
DirectX 11 | DirectX 11 | |
Optimus |