AMD Radeon Pro 5300 vs NVIDIA Quadro RTX 4000
Comparative analysis of AMD Radeon Pro 5300 and NVIDIA Quadro RTX 4000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5300
- Videocard is newer: launch date 1 year(s) 8 month(s) later
- Around 7% higher boost clock speed: 1650 MHz vs 1545 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 12 nm
- Around 88% lower typical power consumption: 85 Watt vs 160 Watt
- Around 8% higher memory clock speed: 1750 MHz (14 Gbps effective) vs 1625 MHz (13000 MHz effective)
Launch date | 4 Aug 2020 vs 13 November 2018 |
Boost clock speed | 1650 MHz vs 1545 MHz |
Manufacturing process technology | 7 nm vs 12 nm |
Thermal Design Power (TDP) | 85 Watt vs 160 Watt |
Memory clock speed | 1750 MHz (14 Gbps effective) vs 1625 MHz (13000 MHz effective) |
Reasons to consider the NVIDIA Quadro RTX 4000
- Around 1% higher core clock speed: 1005 MHz vs 1000 MHz
- Around 69% higher texture fill rate: 222.5 GTexel/s vs 132.0 GTexel/s
- Around 80% higher pipelines: 2304 vs 1280
- 2x more maximum memory size: 8 GB vs 4 GB
- 2.2x better performance in Geekbench - OpenCL: 85209 vs 38647
Specifications (specs) | |
Core clock speed | 1005 MHz vs 1000 MHz |
Texture fill rate | 222.5 GTexel/s vs 132.0 GTexel/s |
Pipelines | 2304 vs 1280 |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
Geekbench - OpenCL | 85209 vs 38647 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5300
GPU 2: NVIDIA Quadro RTX 4000
Geekbench - OpenCL |
|
|
Name | AMD Radeon Pro 5300 | NVIDIA Quadro RTX 4000 |
---|---|---|
Geekbench - OpenCL | 38647 | 85209 |
PassMark - G2D Mark | 621 | |
PassMark - G3D Mark | 7125 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 232.933 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3728.135 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 24.872 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.223 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1011.233 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20206 | |
GFXBench 4.0 - Manhattan (Frames) | 3714 | |
GFXBench 4.0 - T-Rex (Frames) | 3359 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20206 | |
GFXBench 4.0 - Manhattan (Fps) | 3714 | |
GFXBench 4.0 - T-Rex (Fps) | 3359 | |
3DMark Fire Strike - Graphics Score | 1873 |
Compare specifications (specs)
AMD Radeon Pro 5300 | NVIDIA Quadro RTX 4000 | |
---|---|---|
Essentials |
||
Architecture | RDNA 1.0 | Turing |
Code name | Navi 14 | TU104 |
Launch date | 4 Aug 2020 | 13 November 2018 |
Place in performance rating | 209 | 211 |
Type | Desktop | Desktop |
GCN generation | Quadro RTX | |
Launch price (MSRP) | $899 | |
Technical info |
||
Boost clock speed | 1650 MHz | 1545 MHz |
Compute units | 20 | |
Core clock speed | 1000 MHz | 1005 MHz |
Manufacturing process technology | 7 nm | 12 nm |
Peak Double Precision (FP64) Performance | 264.0 GFLOPS (1:16) | 222.5 GFLOPS |
Peak Half Precision (FP16) Performance | 8.448 TFLOPS (2:1) | 14.24 TFLOPS |
Peak Single Precision (FP32) Performance | 4.224 TFLOPS | 7.119 TFLOPS |
Pipelines | 1280 | 2304 |
Pixel fill rate | 52.80 GPixel/s | 98.88 GPixel/s |
Render output units | 32 | 64 |
Texture fill rate | 132.0 GTexel/s | 222.5 GTexel/s |
Thermal Design Power (TDP) | 85 Watt | 160 Watt |
Transistor count | 6400 million | 13600 million |
Texture Units | 144 | |
Video outputs and ports |
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Display Connectors | No outputs | 3x DisplayPort, 1x USB Type-C |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | 1x 8-pin |
Length | 9.5 inches (241 mm) | |
API support |
||
DirectX | 12.1 | 12.1 |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.4 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 224 GB/s | 416.0 GB/s |
Memory bus width | 128 bit | 256 bit |
Memory clock speed | 1750 MHz (14 Gbps effective) | 1625 MHz (13000 MHz effective) |
Memory type | GDDR6 | GDDR6 |