Apple A14 Bionic vs AMD Radeon Pro 5300
Comparative analysis of Apple A14 Bionic and AMD Radeon Pro 5300 videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the Apple A14 Bionic
- Videocard is newer: launch date 2 month(s) later
- Around 28% higher core clock speed: 1278 MHz vs 1000 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 5 nm vs 7 nm
| Launch date | 23 Oct 2020 vs 4 Aug 2020 |
| Core clock speed | 1278 MHz vs 1000 MHz |
| Manufacturing process technology | 5 nm vs 7 nm |
Reasons to consider the AMD Radeon Pro 5300
- 320x more pipelines: 1280 vs 4
| Pipelines | 1280 vs 4 |
Compare benchmarks
GPU 1: Apple A14 Bionic
GPU 2: AMD Radeon Pro 5300
| Name | Apple A14 Bionic | AMD Radeon Pro 5300 |
|---|---|---|
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 13095 | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 13095 | |
| GFXBench 4.0 - Manhattan (Frames) | 7440 | |
| GFXBench 4.0 - Manhattan (Fps) | 7440 | |
| GFXBench 4.0 - T-Rex (Frames) | 6721 | |
| GFXBench 4.0 - T-Rex (Fps) | 6721 | |
| Geekbench - OpenCL | 38647 | |
| PassMark - G2D Mark | 621 | |
| PassMark - G3D Mark | 7125 |
Compare specifications (specs)
| Apple A14 Bionic | AMD Radeon Pro 5300 | |
|---|---|---|
Essentials |
||
| Launch date | 23 Oct 2020 | 4 Aug 2020 |
| Place in performance rating | 208 | 209 |
| Architecture | RDNA 1.0 | |
| Code name | Navi 14 | |
| Type | Desktop | |
Technical info |
||
| Core clock speed | 1278 MHz | 1000 MHz |
| Manufacturing process technology | 5 nm | 7 nm |
| Peak Single Precision (FP32) Performance | 654 GFLOPS | 4.224 TFLOPS |
| Pipelines | 4 | 1280 |
| Render output units | 16 | 32 |
| Boost clock speed | 1650 MHz | |
| Compute units | 20 | |
| Peak Double Precision (FP64) Performance | 264.0 GFLOPS (1:16) | |
| Peak Half Precision (FP16) Performance | 8.448 TFLOPS (2:1) | |
| Pixel fill rate | 52.80 GPixel/s | |
| Texture fill rate | 132.0 GTexel/s | |
| Thermal Design Power (TDP) | 85 Watt | |
| Transistor count | 6400 million | |
Memory |
||
| Memory bandwidth | 34.1 GB/s | 224 GB/s |
| Memory bus width | 64 bit | 128 bit |
| Memory type | LPDDR4X-4266 | GDDR6 |
| Maximum RAM amount | 4 GB | |
| Memory clock speed | 1750 MHz (14 Gbps effective) | |
Video outputs and ports |
||
| Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
||
| Interface | PCIe 4.0 x8 | |
| Recommended system power (PSU) | 350 Watt | |
| Supplementary power connectors | None | |
API support |
||
| DirectX | 12.1 | |
| OpenCL | 2.0 | |
| OpenGL | 4.6 | |
| Shader Model | 6.5 | |
| Vulkan | ||
