AMD Radeon RX 560 vs AMD FirePro M6000
Comparative analysis of AMD Radeon RX 560 and AMD FirePro M6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 560
- Videocard is newer: launch date 4 year(s) 9 month(s) later
- Around 36% higher core clock speed: 1090-1175 MHz vs 800 MHz
- 2550x more texture fill rate: 81.60 GTexel/s vs 32 GTexel / s
- Around 60% higher pipelines: 1024 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 75% higher memory clock speed: 7000 MHz vs 4000 MHz
- 2x better performance in PassMark - G3D Mark: 3648 vs 1820
- 7.1x better performance in Geekbench - OpenCL: 57671 vs 8095
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6571 vs 3024
- 2x better performance in GFXBench 4.0 - Manhattan (Frames): 3688 vs 1832
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6571 vs 3024
- 2x better performance in GFXBench 4.0 - Manhattan (Fps): 3688 vs 1832
Specifications (specs) | |
Launch date | 18 April 2017 vs 1 July 2012 |
Core clock speed | 1090-1175 MHz vs 800 MHz |
Texture fill rate | 81.60 GTexel/s vs 32 GTexel / s |
Pipelines | 1024 vs 640 |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 7000 MHz vs 4000 MHz |
Benchmarks | |
PassMark - G3D Mark | 3648 vs 1820 |
Geekbench - OpenCL | 57671 vs 8095 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6571 vs 3024 |
GFXBench 4.0 - Manhattan (Frames) | 3688 vs 1832 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6571 vs 3024 |
GFXBench 4.0 - Manhattan (Fps) | 3688 vs 1832 |
Reasons to consider the AMD FirePro M6000
- 393.8x better floating-point performance: 1,024 gflops vs 2.6 TFLOPs
- Around 86% lower typical power consumption: 43 Watt vs 60-80 Watt
- Around 59% better performance in PassMark - G2D Mark: 776 vs 488
Specifications (specs) | |
Floating-point performance | 1,024 gflops vs 2.6 TFLOPs |
Thermal Design Power (TDP) | 43 Watt vs 60-80 Watt |
Benchmarks | |
PassMark - G2D Mark | 776 vs 488 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3352 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3352 |
Compare benchmarks
GPU 1: AMD Radeon RX 560
GPU 2: AMD FirePro M6000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon RX 560 | AMD FirePro M6000 |
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PassMark - G3D Mark | 3648 | 1820 |
PassMark - G2D Mark | 488 | 776 |
Geekbench - OpenCL | 57671 | 8095 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 56.81 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 775.281 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.602 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 64.428 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 257.062 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6571 | 3024 |
GFXBench 4.0 - Manhattan (Frames) | 3688 | 1832 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6571 | 3024 |
GFXBench 4.0 - Manhattan (Fps) | 3688 | 1832 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3357 |
3DMark Fire Strike - Graphics Score | 1774 |
Compare specifications (specs)
AMD Radeon RX 560 | AMD FirePro M6000 | |
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Essentials |
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Architecture | GCN 4.0 | GCN 1.0 |
Code name | Polaris 21 | Heathrow |
Design | Radeon RX 500 Series | |
GCN generation | 4th Gen | |
Launch date | 18 April 2017 | 1 July 2012 |
Launch price (MSRP) | $99 | |
Place in performance rating | 529 | 528 |
Price now | $104.99 | |
Type | Desktop, Laptop | Mobile workstation |
Value for money (0-100) | 54.35 | |
Technical info |
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Boost clock speed | 1200-1275 MHz | |
Compute units | 14/16 | |
Core clock speed | 1090-1175 MHz | 800 MHz |
Floating-point performance | 2.6 TFLOPs | 1,024 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 1024 | 640 |
Pixel fill rate | 20.40 GP/s | |
Render output units | 16 | |
Stream Processors | 896/1024 | |
Texture fill rate | 81.60 GTexel/s | 32 GTexel / s |
Texture Units | 64 | |
Thermal Design Power (TDP) | 60-80 Watt | 43 Watt |
Transistor count | 3,000 million | 1,500 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
StereoOutput3D | ||
Compatibility, dimensions and requirements |
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Bridgeless CrossFire | ||
Interface | PCIe 3.0 x8 | MXM-B (3.0) |
Length | 170 mm | |
Recommended system power (PSU) | 450 Watt | |
Supplementary power connectors | None | None |
Bus support | n / a | |
Form factor | MXM-B | |
Laptop size | medium sized | |
API support |
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DirectX | 12 | 12.0 (11_1) |
OpenCL | 2.0 | |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 112 GB/s | 72 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 7000 MHz | 4000 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
CrossFire | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) |