AMD Radeon Vega 10 vs NVIDIA Quadro M520 Mobile
Comparative analysis of AMD Radeon Vega 10 and NVIDIA Quadro M520 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, API support, Memory, Video outputs and ports, Compatibility, dimensions and requirements. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Vega 10
- Videocard is newer: launch date 9 month(s) later
- Around 62% better performance in PassMark - G2D Mark: 365 vs 226
- Around 58% better performance in Geekbench - OpenCL: 9587 vs 6059
- 2x better performance in GFXBench 4.0 - Manhattan (Frames): 3402 vs 1692
- Around 7% better performance in GFXBench 4.0 - T-Rex (Frames): 3235 vs 3011
- 2x better performance in GFXBench 4.0 - Manhattan (Fps): 3402 vs 1692
- Around 7% better performance in GFXBench 4.0 - T-Rex (Fps): 3235 vs 3011
Specifications (specs) | |
Launch date | 26 October 2017 vs 11 January 2017 |
Benchmarks | |
PassMark - G2D Mark | 365 vs 226 |
Geekbench - OpenCL | 9587 vs 6059 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3082 vs 3079 |
GFXBench 4.0 - Manhattan (Frames) | 3402 vs 1692 |
GFXBench 4.0 - T-Rex (Frames) | 3235 vs 3011 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3082 vs 3079 |
GFXBench 4.0 - Manhattan (Fps) | 3402 vs 1692 |
GFXBench 4.0 - T-Rex (Fps) | 3235 vs 3011 |
Reasons to consider the NVIDIA Quadro M520 Mobile
- 4.2x more memory clock speed: 5012 MHz vs 1200 MHz
- Around 21% better performance in PassMark - G3D Mark: 1881 vs 1556
Specifications (specs) | |
Memory clock speed | 5012 MHz vs 1200 MHz |
Benchmarks | |
PassMark - G3D Mark | 1881 vs 1556 |
Compare benchmarks
GPU 1: AMD Radeon Vega 10
GPU 2: NVIDIA Quadro M520 Mobile
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | AMD Radeon Vega 10 | NVIDIA Quadro M520 Mobile |
---|---|---|
PassMark - G3D Mark | 1556 | 1881 |
PassMark - G2D Mark | 365 | 226 |
Geekbench - OpenCL | 9587 | 6059 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 12.526 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 357.982 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.218 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 37.275 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 155.274 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3082 | 3079 |
GFXBench 4.0 - Manhattan (Frames) | 3402 | 1692 |
GFXBench 4.0 - T-Rex (Frames) | 3235 | 3011 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3082 | 3079 |
GFXBench 4.0 - Manhattan (Fps) | 3402 | 1692 |
GFXBench 4.0 - T-Rex (Fps) | 3235 | 3011 |
3DMark Fire Strike - Graphics Score | 797 |
Compare specifications (specs)
AMD Radeon Vega 10 | NVIDIA Quadro M520 Mobile | |
---|---|---|
Essentials |
||
Architecture | Vega | Maxwell |
Code name | Vega Raven Ridge | GM108 |
Launch date | 26 October 2017 | 11 January 2017 |
Place in performance rating | 956 | 957 |
Type | Laptop | Workstation |
Technical info |
||
Boost clock speed | 1400 MHz | |
Core clock speed | 1041 MHz | |
Floating-point performance | 799.5 gflops | |
Manufacturing process technology | 28 nm | |
Pipelines | 384 | |
Texture fill rate | 16.66 GTexel / s | |
Thermal Design Power (TDP) | 25 Watt | |
API support |
||
DirectX | 12.1 | 12.0 (11_0) |
OpenGL | 4.6 | |
Memory |
||
Maximum RAM amount | 2 GB | 2 GB |
Memory clock speed | 1200 MHz | 5012 MHz |
Memory bandwidth | 40.1 GB / s | |
Memory bus width | 64 Bit | |
Memory type | GDDR5 | |
Video outputs and ports |
||
Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
||
Interface | MXM-A (3.0) |