Intel HD Graphics 3000 vs NVIDIA GeForce GT 525M

Comparative analysis of Intel HD Graphics 3000 and NVIDIA GeForce GT 525M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).

 

Differences

Reasons to consider the Intel HD Graphics 3000

  • Around 42% higher core clock speed: 850 MHz vs 600 MHz
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 32 nm vs 40 nm
Core clock speed 850 MHz vs 600 MHz
Manufacturing process technology 32 nm vs 40 nm

Reasons to consider the NVIDIA GeForce GT 525M

  • 5.6x more texture fill rate: 9.6 billion / sec vs 1.7 GTexel / s
  • 8x more pipelines: 96 vs 12
  • 11.3x better floating-point performance: 230.4 gflops vs 20.4 gflops
  • Around 75% better performance in PassMark - G3D Mark: 456 vs 261
  • 2.7x better performance in PassMark - G2D Mark: 94 vs 35
  • Around 18% better performance in GFXBench 4.0 - Manhattan (Frames): 1338 vs 1137
  • Around 18% better performance in GFXBench 4.0 - Manhattan (Fps): 1338 vs 1137
  • 26x better performance in GFXBench 4.0 - T-Rex (Frames): 2623 vs 101
  • 26x better performance in GFXBench 4.0 - T-Rex (Fps): 2623 vs 101
Specifications (specs)
Texture fill rate 9.6 billion / sec vs 1.7 GTexel / s
Pipelines 96 vs 12
Floating-point performance 230.4 gflops vs 20.4 gflops
Benchmarks
PassMark - G3D Mark 456 vs 261
PassMark - G2D Mark 94 vs 35
GFXBench 4.0 - Manhattan (Frames) 1338 vs 1137
GFXBench 4.0 - Manhattan (Fps) 1338 vs 1137
GFXBench 4.0 - T-Rex (Frames) 2623 vs 101
GFXBench 4.0 - T-Rex (Fps) 2623 vs 101

Compare benchmarks

GPU 1: Intel HD Graphics 3000
GPU 2: NVIDIA GeForce GT 525M

PassMark - G3D Mark
GPU 1
GPU 2
261
456
PassMark - G2D Mark
GPU 1
GPU 2
35
94
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1137
1338
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1137
1338
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
101
2623
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
101
2623
Name Intel HD Graphics 3000 NVIDIA GeForce GT 525M
PassMark - G3D Mark 261 456
PassMark - G2D Mark 35 94
GFXBench 4.0 - Manhattan (Frames) 1137 1338
GFXBench 4.0 - Manhattan (Fps) 1137 1338
GFXBench 4.0 - T-Rex (Frames) 101 2623
GFXBench 4.0 - T-Rex (Fps) 101 2623
Geekbench - OpenCL 1837
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 5.099
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 131.334
CompuBench 1.5 Desktop - T-Rex (Frames/s) 0.355
CompuBench 1.5 Desktop - Video Composition (Frames/s) 6.733
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 8.015
GFXBench 4.0 - Car Chase Offscreen (Frames) 911
GFXBench 4.0 - Car Chase Offscreen (Fps) 911

Compare specifications (specs)

Intel HD Graphics 3000 NVIDIA GeForce GT 525M

Essentials

Architecture Generation 6.0 Fermi
Code name Sandy Bridge GT2 GF108
Launch date 1 February 2011 5 January 2011
Place in performance rating 1604 1546
Type Laptop Laptop

Technical info

Boost clock speed 1100 MHz
Core clock speed 850 MHz 600 MHz
Floating-point performance 20.4 gflops 230.4 gflops
Manufacturing process technology 32 nm 40 nm
Pipelines 12 96
Texture fill rate 1.7 GTexel / s 9.6 billion / sec
Transistor count 995 million 585 million
CUDA cores 96
Thermal Design Power (TDP) 23 Watt

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 1.0 x16 PCIe 2.0 x16
Laptop size medium sized

API support

DirectX 10.1 12 API
OpenGL 3.1 4.5
OpenCL 1.1

Memory

Memory bus width 64 / 128 Bit 128 Bit
Shared memory 1 0
Maximum RAM amount 1 GB
Memory bandwidth 28.8 GB / s
Memory clock speed 900 MHz
Memory type DDR3

Technologies

CUDA
DirectX 11 DirectX 11
Optimus