Intel HD Graphics 3000 vs NVIDIA Quadro 1000M

Comparative analysis of Intel HD Graphics 3000 and NVIDIA Quadro 1000M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).

 

Differences

Reasons to consider the Intel HD Graphics 3000

  • Around 21% higher core clock speed: 850 MHz vs 700 MHz
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 32 nm vs 40 nm
Core clock speed 850 MHz vs 700 MHz
Manufacturing process technology 32 nm vs 40 nm

Reasons to consider the NVIDIA Quadro 1000M

  • 6.6x more texture fill rate: 11.2 GTexel / s vs 1.7 GTexel / s
  • 8x more pipelines: 96 vs 12
  • 13.2x better floating-point performance: 268.8 gflops vs 20.4 gflops
  • 2.1x better performance in PassMark - G3D Mark: 560 vs 261
  • 5.6x better performance in PassMark - G2D Mark: 197 vs 35
  • Around 44% better performance in GFXBench 4.0 - Manhattan (Frames): 1633 vs 1137
  • Around 44% better performance in GFXBench 4.0 - Manhattan (Fps): 1633 vs 1137
  • 23x better performance in GFXBench 4.0 - T-Rex (Frames): 2327 vs 101
  • 23x better performance in GFXBench 4.0 - T-Rex (Fps): 2327 vs 101
Specifications (specs)
Texture fill rate 11.2 GTexel / s vs 1.7 GTexel / s
Pipelines 96 vs 12
Floating-point performance 268.8 gflops vs 20.4 gflops
Benchmarks
PassMark - G3D Mark 560 vs 261
PassMark - G2D Mark 197 vs 35
GFXBench 4.0 - Manhattan (Frames) 1633 vs 1137
GFXBench 4.0 - Manhattan (Fps) 1633 vs 1137
GFXBench 4.0 - T-Rex (Frames) 2327 vs 101
GFXBench 4.0 - T-Rex (Fps) 2327 vs 101

Compare benchmarks

GPU 1: Intel HD Graphics 3000
GPU 2: NVIDIA Quadro 1000M

PassMark - G3D Mark
GPU 1
GPU 2
261
560
PassMark - G2D Mark
GPU 1
GPU 2
35
197
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1137
1633
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1137
1633
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
101
2327
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
101
2327
Name Intel HD Graphics 3000 NVIDIA Quadro 1000M
PassMark - G3D Mark 261 560
PassMark - G2D Mark 35 197
GFXBench 4.0 - Manhattan (Frames) 1137 1633
GFXBench 4.0 - Manhattan (Fps) 1137 1633
GFXBench 4.0 - T-Rex (Frames) 101 2327
GFXBench 4.0 - T-Rex (Fps) 101 2327
Geekbench - OpenCL 2131
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 5.218
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 207.789
CompuBench 1.5 Desktop - T-Rex (Frames/s) 0.52
CompuBench 1.5 Desktop - Video Composition (Frames/s) 10.149
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 23.677
GFXBench 4.0 - Car Chase Offscreen (Frames) 894
GFXBench 4.0 - Car Chase Offscreen (Fps) 894

Compare specifications (specs)

Intel HD Graphics 3000 NVIDIA Quadro 1000M

Essentials

Architecture Generation 6.0 Fermi
Code name Sandy Bridge GT2 GF108
Launch date 1 February 2011 13 January 2011
Place in performance rating 1604 1454
Type Laptop Mobile workstation
Launch price (MSRP) $174.95
Price now $99.95
Value for money (0-100) 8.91

Technical info

Boost clock speed 1100 MHz
Core clock speed 850 MHz 700 MHz
Floating-point performance 20.4 gflops 268.8 gflops
Manufacturing process technology 32 nm 40 nm
Pipelines 12 96
Texture fill rate 1.7 GTexel / s 11.2 GTexel / s
Transistor count 995 million 585 million
Thermal Design Power (TDP) 45 Watt

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 1.0 x16 MXM-A (3.0)
Laptop size medium sized

API support

DirectX 10.1 12.0 (11_0)
OpenGL 3.1 4.6

Memory

Memory bus width 64 / 128 Bit 128 Bit
Shared memory 1 0
Maximum RAM amount 2 GB
Memory bandwidth 28.8 GB / s
Memory clock speed 1800 MHz
Memory type DDR3