Intel UHD Graphics 610 vs Intel HD Graphics 5500

Comparative analysis of Intel UHD Graphics 610 and Intel HD Graphics 5500 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the Intel UHD Graphics 610

  • Videocard is newer: launch date 3 year(s) 6 month(s) later
  • 3x more core clock speed: 300 MHz vs 100 MHz
  • Around 11% higher boost clock speed: 1050 MHz vs 950 MHz
  • Around 17% better performance in PassMark - G3D Mark: 693 vs 594
  • Around 19% better performance in Geekbench - OpenCL: 2697 vs 2262
  • Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1071 vs 781
  • Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1071 vs 781
  • Around 65% better performance in GFXBench 4.0 - Manhattan (Frames): 1241 vs 754
  • Around 65% better performance in GFXBench 4.0 - Manhattan (Fps): 1241 vs 754
  • Around 22% better performance in GFXBench 4.0 - T-Rex (Frames): 1699 vs 1397
  • Around 22% better performance in GFXBench 4.0 - T-Rex (Fps): 1699 vs 1397
Specifications (specs)
Launch date 3 April 2018 vs 5 September 2014
Core clock speed 300 MHz vs 100 MHz
Boost clock speed 1050 MHz vs 950 MHz
Benchmarks
PassMark - G3D Mark 693 vs 594
Geekbench - OpenCL 2697 vs 2262
GFXBench 4.0 - Car Chase Offscreen (Frames) 1071 vs 781
GFXBench 4.0 - Car Chase Offscreen (Fps) 1071 vs 781
GFXBench 4.0 - Manhattan (Frames) 1241 vs 754
GFXBench 4.0 - Manhattan (Fps) 1241 vs 754
GFXBench 4.0 - T-Rex (Frames) 1699 vs 1397
GFXBench 4.0 - T-Rex (Fps) 1699 vs 1397

Reasons to consider the Intel HD Graphics 5500

  • Around 35% better performance in PassMark - G2D Mark: 230 vs 171
Benchmarks
PassMark - G2D Mark 230 vs 171

Compare benchmarks

GPU 1: Intel UHD Graphics 610
GPU 2: Intel HD Graphics 5500

PassMark - G3D Mark
GPU 1
GPU 2
693
594
PassMark - G2D Mark
GPU 1
GPU 2
171
230
Geekbench - OpenCL
GPU 1
GPU 2
2697
2262
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1071
781
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1071
781
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1241
754
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1241
754
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
1699
1397
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
1699
1397
Name Intel UHD Graphics 610 Intel HD Graphics 5500
PassMark - G3D Mark 693 594
PassMark - G2D Mark 171 230
Geekbench - OpenCL 2697 2262
GFXBench 4.0 - Car Chase Offscreen (Frames) 1071 781
GFXBench 4.0 - Car Chase Offscreen (Fps) 1071 781
GFXBench 4.0 - Manhattan (Frames) 1241 754
GFXBench 4.0 - Manhattan (Fps) 1241 754
GFXBench 4.0 - T-Rex (Frames) 1699 1397
GFXBench 4.0 - T-Rex (Fps) 1699 1397
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 3.422
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 195.811
3DMark Fire Strike - Graphics Score 233

Compare specifications (specs)

Intel UHD Graphics 610 Intel HD Graphics 5500

Essentials

Architecture Generation 9.5 Generation 8.0
Code name Coffee Lake GT1 Broadwell GT2
Launch date 3 April 2018 5 September 2014
Place in performance rating 1350 1478
Type Desktop Laptop

Technical info

Boost clock speed 1050 MHz 950 MHz
Core clock speed 300 MHz 100 MHz
Manufacturing process technology 14 nm 14 nm
Thermal Design Power (TDP) 15 Watt 15 Watt
Transistor count 189 million 1,300 million
Pipelines 24

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 2.0 x1

API support

DirectX 12.0 (12_1) 12.0 (11_1)
OpenGL 4.6 4.6

Memory

Memory bus width 64 / 128 Bit
Shared memory 1

Technologies

Quick Sync