Intel UHD Graphics 730 vs NVIDIA GeForce GTS 450
Comparative analysis of Intel UHD Graphics 730 and NVIDIA GeForce GTS 450 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the Intel UHD Graphics 730
- Videocard is newer: launch date 14 year(s) 10 month(s) later
- 621.5x more texture fill rate: 15.60 GTexel/s vs 25.1 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 7.1x lower typical power consumption: 15 Watt vs 106 Watt
- Around 19% better performance in PassMark - G3D Mark: 1573 vs 1322
- Around 33% better performance in PassMark - G2D Mark: 412 vs 310
- Around 22% better performance in Geekbench - OpenCL: 5967 vs 4907
- Around 12% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2429 vs 2160
- Around 55% better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 3365
- Around 12% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2429 vs 2160
- Around 55% better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 3365
Specifications (specs) | |
Launch date | 2021 vs 13 September 2010 |
Texture fill rate | 15.60 GTexel/s vs 25.1 billion / sec |
Manufacturing process technology | 14 nm vs 40 nm |
Thermal Design Power (TDP) | 15 Watt vs 106 Watt |
Benchmarks | |
PassMark - G3D Mark | 1573 vs 1322 |
PassMark - G2D Mark | 412 vs 310 |
Geekbench - OpenCL | 5967 vs 4907 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 vs 2160 |
GFXBench 4.0 - Manhattan (Frames) | 5221 vs 3365 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 vs 2160 |
GFXBench 4.0 - Manhattan (Fps) | 5221 vs 3365 |
Reasons to consider the NVIDIA GeForce GTS 450
- 5.2x more core clock speed: 1566 MHz vs 300 MHz
Specifications (specs) | |
Core clock speed | 1566 MHz vs 300 MHz |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3325 vs 3309 |
GFXBench 4.0 - T-Rex (Fps) | 3325 vs 3309 |
Compare benchmarks
GPU 1: Intel UHD Graphics 730
GPU 2: NVIDIA GeForce GTS 450
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel UHD Graphics 730 | NVIDIA GeForce GTS 450 |
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PassMark - G3D Mark | 1573 | 1322 |
PassMark - G2D Mark | 412 | 310 |
Geekbench - OpenCL | 5967 | 4907 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | 2160 |
GFXBench 4.0 - Manhattan (Frames) | 5221 | 3365 |
GFXBench 4.0 - T-Rex (Frames) | 3309 | 3325 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | 2160 |
GFXBench 4.0 - Manhattan (Fps) | 5221 | 3365 |
GFXBench 4.0 - T-Rex (Fps) | 3309 | 3325 |
3DMark Fire Strike - Graphics Score | 603 | 0 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.758 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 302.509 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.965 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 14.925 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 27.656 |
Compare specifications (specs)
Intel UHD Graphics 730 | NVIDIA GeForce GTS 450 | |
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Essentials |
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Architecture | Generation 12.1 | Fermi |
Code name | Rocket Lake GT1 | GF106 |
Launch date | 2021 | 13 September 2010 |
Place in performance rating | 633 | 1130 |
Type | Desktop | Desktop |
Launch price (MSRP) | $129 | |
Price now | $64.99 | |
Value for money (0-100) | 26.46 | |
Technical info |
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Boost clock speed | 1300 MHz | |
Compute units | 24 | |
Core clock speed | 300 MHz | 1566 MHz |
Manufacturing process technology | 14 nm | 40 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Pipelines | 192 | 192 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 15.60 GTexel/s | 25.1 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 106 Watt |
CUDA cores | 192 | |
Floating-point performance | 601.3 gflops | |
Maximum GPU temperature | 100 °C | |
Transistor count | 1,170 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, Mini HDMITwo Dual Link DVI |
Audio input for HDMI | Internal | |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Bus support | PCI-E 2.0 x 16 | |
Height | 4.376" (111 mm) (11.1 cm) | |
Length | 8.25" (210 mm) (21 cm) | |
SLI options | 2-way | |
Supplementary power connectors | 6-pin | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.2 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Memory bus width | 64 / 128 Bit | 128 Bit |
Shared memory | 1 | |
Maximum RAM amount | 1 GB | |
Memory bandwidth | 57.7 GB / s | |
Memory clock speed | 1804 (3608 data rate) MHz | |
Memory type | GDDR5 | |
Technologies |
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Quick Sync | ||
3D Vision | ||
CUDA | ||
DSR | ||
SLI |