NVIDIA GeForce GTX 1050 Ti Max-Q vs NVIDIA GeForce PCX 5750

Comparative analysis of NVIDIA GeForce GTX 1050 Ti Max-Q and NVIDIA GeForce PCX 5750 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce GTX 1050 Ti Max-Q

  • Videocard is newer: launch date 13 year(s) 10 month(s) later
  • 2.7x more core clock speed: 1152 MHz vs 425 MHz
  • 40x more texture fill rate: 68.02 GTexel / s vs 1.7 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 130 nm
  • 32x more maximum memory size: 4 GB vs 128 MB
  • 12.7x more memory clock speed: 7008 MHz vs 550 MHz
  • 152.1x better performance in PassMark - G3D Mark: 5324 vs 35
  • Around 12% better performance in PassMark - G2D Mark: 347 vs 310
Specifications (specs)
Launch date 3 January 2018 vs 17 February 2004
Core clock speed 1152 MHz vs 425 MHz
Texture fill rate 68.02 GTexel / s vs 1.7 GTexel / s
Manufacturing process technology 14 nm vs 130 nm
Maximum memory size 4 GB vs 128 MB
Memory clock speed 7008 MHz vs 550 MHz
Benchmarks
PassMark - G3D Mark 5324 vs 35
PassMark - G2D Mark 347 vs 310

Reasons to consider the NVIDIA GeForce PCX 5750

  • Around 50% lower typical power consumption: 50 Watt vs 75 Watt
Thermal Design Power (TDP) 50 Watt vs 75 Watt

Compare benchmarks

GPU 1: NVIDIA GeForce GTX 1050 Ti Max-Q
GPU 2: NVIDIA GeForce PCX 5750

PassMark - G3D Mark
GPU 1
GPU 2
5324
35
PassMark - G2D Mark
GPU 1
GPU 2
347
310
Name NVIDIA GeForce GTX 1050 Ti Max-Q NVIDIA GeForce PCX 5750
PassMark - G3D Mark 5324 35
PassMark - G2D Mark 347 310
Geekbench - OpenCL 19887
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 54.188
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1159.046
CompuBench 1.5 Desktop - T-Rex (Frames/s) 5.507
CompuBench 1.5 Desktop - Video Composition (Frames/s) 82.067
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 293.638
GFXBench 4.0 - Car Chase Offscreen (Frames) 8059
GFXBench 4.0 - Manhattan (Frames) 3579
GFXBench 4.0 - T-Rex (Frames) 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 8059
GFXBench 4.0 - Manhattan (Fps) 3579
GFXBench 4.0 - T-Rex (Fps) 3358
3DMark Fire Strike - Graphics Score 2219

Compare specifications (specs)

NVIDIA GeForce GTX 1050 Ti Max-Q NVIDIA GeForce PCX 5750

Essentials

Architecture Pascal Rankine
Code name GP107 NV39
Launch date 3 January 2018 17 February 2004
Place in performance rating 532 530
Type Laptop Desktop

Technical info

Boost clock speed 1417 MHz
Core clock speed 1152 MHz 425 MHz
Floating-point performance 2,177 gflops
Manufacturing process technology 14 nm 130 nm
Pipelines 768
Texture fill rate 68.02 GTexel / s 1.7 GTexel / s
Thermal Design Power (TDP) 75 Watt 50 Watt
Transistor count 3,300 million 82 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x VGA, 1x S-Video
G-SYNC support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 1.0 x16
Laptop size medium sized
Supplementary power connectors None None
Length 168 mm

API support

DirectX 12.0 (12_1) 9.0a
OpenGL 4.6 1.5 (2.1)
Vulkan

Memory

Maximum RAM amount 4 GB 128 MB
Memory bandwidth 112.1 GB / s 8.8 GB / s
Memory bus width 128 Bit 128 Bit
Memory clock speed 7008 MHz 550 MHz
Memory type GDDR5 DDR
Shared memory 0

Technologies

Multi Monitor
Multi-Projection
VR Ready