NVIDIA GeForce GTX 1650 Max-Q vs NVIDIA GeForce 9300 SE
Comparative analysis of NVIDIA GeForce GTX 1650 Max-Q and NVIDIA GeForce 9300 SE videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 Max-Q
- Videocard is newer: launch date 10 year(s) 10 month(s) later
- Around 89% higher core clock speed: 1020 MHz vs 540 MHz
- 16138.9x more texture fill rate: 69.72 GTexel/s vs 4.32 GTexel / s
- 112x more pipelines: 896 vs 8
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 65 nm
- 16x more maximum memory size: 4 GB vs 256 MB
- 2.5x more memory clock speed: 2000 MHz (8000 MHz effective) vs 800 MHz
- 75.3x better performance in PassMark - G3D Mark: 6175 vs 82
Specifications (specs) | |
Launch date | 23 April 2019 vs 1 June 2008 |
Core clock speed | 1020 MHz vs 540 MHz |
Texture fill rate | 69.72 GTexel/s vs 4.32 GTexel / s |
Pipelines | 896 vs 8 |
Manufacturing process technology | 12 nm vs 65 nm |
Maximum memory size | 4 GB vs 256 MB |
Memory clock speed | 2000 MHz (8000 MHz effective) vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 6175 vs 82 |
Reasons to consider the NVIDIA GeForce 9300 SE
- Around 6% better performance in PassMark - G2D Mark: 344 vs 326
Benchmarks | |
PassMark - G2D Mark | 344 vs 326 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 Max-Q
GPU 2: NVIDIA GeForce 9300 SE
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
Name | NVIDIA GeForce GTX 1650 Max-Q | NVIDIA GeForce 9300 SE |
---|---|---|
PassMark - G3D Mark | 6175 | 82 |
PassMark - G2D Mark | 326 | 344 |
Geekbench - OpenCL | 36420 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 129.465 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1047.553 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 7.88 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 78.563 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 346.529 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 8824 | |
GFXBench 4.0 - Manhattan (Frames) | 3707 | |
GFXBench 4.0 - T-Rex (Frames) | 3352 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8824 | |
GFXBench 4.0 - Manhattan (Fps) | 3707 | |
GFXBench 4.0 - T-Rex (Fps) | 3352 | |
3DMark Fire Strike - Graphics Score | 2954 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 Max-Q | NVIDIA GeForce 9300 SE | |
---|---|---|
Essentials |
||
Architecture | Turing | Tesla |
Code name | TU117 | G98 |
Launch date | 23 April 2019 | 1 June 2008 |
Place in performance rating | 471 | 469 |
Type | Laptop | Desktop |
Technical info |
||
Boost clock speed | 1245 MHz | |
Core clock speed | 1020 MHz | 540 MHz |
Manufacturing process technology | 12 nm | 65 nm |
Peak Double Precision (FP64) Performance | 69.72 GFLOPS | |
Peak Half Precision (FP16) Performance | 4.462 TFLOPS | |
Peak Single Precision (FP32) Performance | 2.231 TFLOPS | |
Pipelines | 896 | 8 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 69.72 GTexel/s | 4.32 GTexel / s |
Thermal Design Power (TDP) | 35 Watt | |
Transistor count | 4700 million | 210 million |
Floating-point performance | 20.8 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Laptop size | medium sized | |
Supplementary power connectors | None | |
API support |
||
DirectX | 12.1 | 10.0 |
OpenCL | 1.2 | |
OpenGL | 4.6 | 3.3 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 256 MB |
Memory bandwidth | 128.0 GB/s | 6.4 GB / s |
Memory bus width | 128 bit | 64 Bit |
Memory clock speed | 2000 MHz (8000 MHz effective) | 800 MHz |
Memory type | GDDR5 | DDR2 |