NVIDIA GeForce GTX 1650 SUPER vs AMD Radeon RX Vega 11 Mobile
Comparative analysis of NVIDIA GeForce GTX 1650 SUPER and AMD Radeon RX Vega 11 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 SUPER
- Videocard is newer: launch date 1 year(s) 6 month(s) later
- 5.1x more core clock speed: 1530 MHz vs 300 MHz
- Around 38% higher boost clock speed: 1725 MHz vs 1250 MHz
- 2412.6x more texture fill rate: 138.0 GTexel/s vs 57.2 GTexel / s
- Around 82% higher pipelines: 1280 vs 704
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 16x more maximum memory size: 4 GB vs 256 MB
Launch date | 22 Nov 2019 vs 15 May 2018 |
Core clock speed | 1530 MHz vs 300 MHz |
Boost clock speed | 1725 MHz vs 1250 MHz |
Texture fill rate | 138.0 GTexel/s vs 57.2 GTexel / s |
Pipelines | 1280 vs 704 |
Manufacturing process technology | 12 nm vs 14 nm |
Maximum memory size | 4 GB vs 256 MB |
Reasons to consider the AMD Radeon RX Vega 11 Mobile
- 2.9x lower typical power consumption: 35 Watt vs 100 Watt
- 3.2x better performance in 3DMark Fire Strike - Graphics Score: 1137 vs 352
Specifications (specs) | |
Thermal Design Power (TDP) | 35 Watt vs 100 Watt |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 1137 vs 352 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 SUPER
GPU 2: AMD Radeon RX Vega 11 Mobile
3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 SUPER | AMD Radeon RX Vega 11 Mobile |
---|---|---|
PassMark - G3D Mark | 10180 | |
PassMark - G2D Mark | 751 | |
Geekbench - OpenCL | 55838 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 178.014 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1961.932 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.169 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 109.29 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 787.025 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13569 | |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3357 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13569 | |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Fps) | 3357 | |
3DMark Fire Strike - Graphics Score | 352 | 1137 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 SUPER | AMD Radeon RX Vega 11 Mobile | |
---|---|---|
Essentials |
||
Architecture | Turing | GCN 5.0 |
Code name | TU116 | Raven |
Launch date | 22 Nov 2019 | 15 May 2018 |
Place in performance rating | 283 | 1123 |
Type | Desktop | Desktop |
Technical info |
||
Boost clock speed | 1725 MHz | 1250 MHz |
Core clock speed | 1530 MHz | 300 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 138.0 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 8.832 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 4.416 TFLOPS | |
Pipelines | 1280 | 704 |
Pixel fill rate | 55.20 GPixel/s | |
Texture fill rate | 138.0 GTexel/s | 57.2 GTexel / s |
Thermal Design Power (TDP) | 100 Watt | 35 Watt |
Transistor count | 6600 million | 4,940 million |
Floating-point performance | 1,830 gflops | |
Video outputs and ports |
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Display Connectors | 1xDVI, 1xHDMI, 1xDisplayPort | No outputs |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | IGP |
Length | 9 inches (229 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 6-pin | |
Width | Dual-slot | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 256 MB |
Memory bandwidth | 192 GB/s | 12.8 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory type | GDDR6 | DDR4 |