NVIDIA GeForce GTX 295 vs ATI Radeon X1950 GT
Comparative analysis of NVIDIA GeForce GTX 295 and ATI Radeon X1950 GT videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce GTX 295
- Videocard is newer: launch date 1 year(s) 11 month(s) later
- 2.5x more core clock speed: 1242 MHz vs 500 MHz
- 15.4x more texture fill rate: 92.2 billion / sec vs 6 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 55 nm vs 80 nm
- 7x more maximum memory size: 1792 MB vs 256 MB
- 11.4x better performance in PassMark - G3D Mark: 1206 vs 106
- Around 23% better performance in GFXBench 4.0 - T-Rex (Frames): 3107 vs 2517
- Around 23% better performance in GFXBench 4.0 - T-Rex (Fps): 3107 vs 2517
Specifications (specs) | |
Launch date | 8 January 2009 vs 29 January 2007 |
Core clock speed | 1242 MHz vs 500 MHz |
Texture fill rate | 92.2 billion / sec vs 6 GTexel / s |
Manufacturing process technology | 55 nm vs 80 nm |
Maximum memory size | 1792 MB vs 256 MB |
Benchmarks | |
PassMark - G3D Mark | 1206 vs 106 |
GFXBench 4.0 - T-Rex (Frames) | 3107 vs 2517 |
GFXBench 4.0 - T-Rex (Fps) | 3107 vs 2517 |
Reasons to consider the ATI Radeon X1950 GT
- 5.1x lower typical power consumption: 57 Watt vs 289 Watt
- Around 20% higher memory clock speed: 1200 MHz vs 999 MHz
- 2.7x better performance in PassMark - G2D Mark: 279 vs 103
Specifications (specs) | |
Thermal Design Power (TDP) | 57 Watt vs 289 Watt |
Memory clock speed | 1200 MHz vs 999 MHz |
Benchmarks | |
PassMark - G2D Mark | 279 vs 103 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 295
GPU 2: ATI Radeon X1950 GT
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 295 | ATI Radeon X1950 GT |
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PassMark - G3D Mark | 1206 | 106 |
PassMark - G2D Mark | 103 | 279 |
Geekbench - OpenCL | 21048 | |
GFXBench 4.0 - Manhattan (Frames) | 3443 | |
GFXBench 4.0 - Manhattan (Fps) | 3443 | |
GFXBench 4.0 - T-Rex (Frames) | 3107 | 2517 |
GFXBench 4.0 - T-Rex (Fps) | 3107 | 2517 |
Compare specifications (specs)
NVIDIA GeForce GTX 295 | ATI Radeon X1950 GT | |
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Essentials |
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Architecture | Tesla 2.0 | R500 |
Code name | GT200B | RV570 |
Launch date | 8 January 2009 | 29 January 2007 |
Launch price (MSRP) | $500 | $140 |
Place in performance rating | 930 | 933 |
Price now | $159.99 | |
Type | Desktop | Desktop |
Value for money (0-100) | 8.53 | |
Technical info |
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Core clock speed | 1242 MHz | 500 MHz |
CUDA cores | 480 | |
CUDA cores per GPU | 240 | |
Floating-point performance | 2x 596.2 gflops | |
Manufacturing process technology | 55 nm | 80 nm |
Maximum GPU temperature | 105 °C | |
Pipelines | 2x 240 | |
Texture fill rate | 92.2 billion / sec | 6 GTexel / s |
Thermal Design Power (TDP) | 289 Watt | 57 Watt |
Transistor count | 1,400 million | 330 million |
Video outputs and ports |
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Audio input for HDMI | S / PDIF | |
Display Connectors | 2x DVI, 1x HDMI, Two Dual Link DVIHDMI | 2x DVI, 1x S-Video |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Height | 4.376" (111 mm) (11.1 cm) | |
Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
Length | 10.5" (267 mm) (26.7 cm) | |
SLI options | Quad | |
Supplementary power connectors | 6-pin & 8-pin | 1x 6-pin |
API support |
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DirectX | 10.0 | 9.0c |
OpenGL | 2.1 | 2.0 |
Memory |
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Maximum RAM amount | 1792 MB | 256 MB |
Memory bandwidth | 223.8 GB / s | 38.4 GB / s |
Memory bus width | 896 Bit | 256 Bit |
Memory clock speed | 999 MHz | 1200 MHz |
Memory interface width per GPU | 448 Bit | |
Memory type | GDDR3 | GDDR3 |
Standard memory config per GPU | 896 MB | |
Technologies |
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3D Vision | ||
CUDA | ||
High Dynamic-Range Lighting (HDRR) | 128bit | |
SLI |