NVIDIA GeForce GTX 970 vs AMD PlayStation 4 GPU

Comparative analysis of NVIDIA GeForce GTX 970 and AMD PlayStation 4 GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce GTX 970

  • Videocard is newer: launch date 9 month(s) later
  • Around 31% higher core clock speed: 1050 MHz vs 800 MHz
  • Around 89% higher texture fill rate: 109 billion / sec vs 57.6 GTexel / s
  • Around 44% higher pipelines: 1664 vs 1152
  • 2.1x better floating-point performance: 3,920 gflops vs 1,843 gflops
Launch date 19 September 2014 vs 24 November 2013
Core clock speed 1050 MHz vs 800 MHz
Texture fill rate 109 billion / sec vs 57.6 GTexel / s
Pipelines 1664 vs 1152
Floating-point performance 3,920 gflops vs 1,843 gflops

Reasons to consider the AMD PlayStation 4 GPU

  • Around 97% lower typical power consumption: 75 Watt vs 148 Watt
  • 2x more maximum memory size: 8 GB vs 4 GB
  • 785.7x more memory clock speed: 5500 MHz vs 7.0 GB/s
Thermal Design Power (TDP) 75 Watt vs 148 Watt
Maximum memory size 8 GB vs 4 GB
Memory clock speed 5500 MHz vs 7.0 GB/s

Compare benchmarks

GPU 1: NVIDIA GeForce GTX 970
GPU 2: AMD PlayStation 4 GPU

Name NVIDIA GeForce GTX 970 AMD PlayStation 4 GPU
PassMark - G3D Mark 9640
PassMark - G2D Mark 766
Geekbench - OpenCL 28498
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 105.107
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1225.96
CompuBench 1.5 Desktop - T-Rex (Frames/s) 8.737
CompuBench 1.5 Desktop - Video Composition (Frames/s) 35.714
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 490.688
GFXBench 4.0 - Car Chase Offscreen (Frames) 11499
GFXBench 4.0 - Manhattan (Frames) 3698
GFXBench 4.0 - T-Rex (Frames) 3340
GFXBench 4.0 - Car Chase Offscreen (Fps) 11499
GFXBench 4.0 - Manhattan (Fps) 3698
GFXBench 4.0 - T-Rex (Fps) 3340
3DMark Fire Strike - Graphics Score 369

Compare specifications (specs)

NVIDIA GeForce GTX 970 AMD PlayStation 4 GPU

Essentials

Architecture Maxwell 2.0 GCN 1.0
Code name GM204 Liverpool
Launch date 19 September 2014 24 November 2013
Launch price (MSRP) $329
Place in performance rating 371 not rated
Price now $407.76
Type Desktop Desktop
Value for money (0-100) 28.59

Technical info

Boost clock speed 1178 MHz
Core clock speed 1050 MHz 800 MHz
CUDA cores 1664
Floating-point performance 3,920 gflops 1,843 gflops
Manufacturing process technology 28 nm 28 nm
Maximum GPU temperature 98 °C
Pipelines 1664 1152
Texture fill rate 109 billion / sec 57.6 GTexel / s
Thermal Design Power (TDP) 148 Watt 75 Watt
Transistor count 5,200 million

Video outputs and ports

Audio input for HDMI Internal
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 No outputs
G-SYNC support
HDCP
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Interface PCIe 3.0 x16 IGP
Length 10.5" (26.7 cm)
Recommended system power (PSU) 500 Watt
SLI options 4x
Supplementary power connectors 2x 6-pins None

API support

DirectX 12.0 (12_1) 11.1*
OpenGL 4.4 4.5

Memory

Maximum RAM amount 4 GB 8 GB
Memory bandwidth 224 GB / s 176.0 GB / s
Memory bus width 256 Bit 256 Bit
Memory clock speed 7.0 GB/s 5500 MHz
Memory type GDDR5 GDDR5
Shared memory 0

Technologies

3D Vision
Adaptive Vertical Sync
CUDA
GameStream
GameWorks
GeForce Experience
GeForce ShadowPlay
GPU Boost
SLI
Surround